The Misadventures of P.B. Winterbottom's look is as unique as its gameplay. The game's visuals are inspired by Edward Gorey's artwork, though not quite as macabre. Everything is in black-and-white and has a great silent movie look and sound. There's no dialogue (the story is told through simple word cards with a nonsensical, rhyming narrative) and the only sound you'll ever here is the jazzy, upbeat music. Levels resemble paper dioramas with a few moving parts. There's nothing overly complicated about the look, but like everything else, there's an amazing level of complexity to everything.