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9.0

Gameztraffic: Heavy Rain Review

The word "choice" is a powerful one, a concept that games have tried to include through morality systems and branching narratives more frequently over the years. Sadly, the nature of games and game play conventions prevent any true feeling of choice beyond simply selecting a different ending. While games often offer a more interactive and innovative way of conveying a story, they can only do so much, at least we thought. When Quantic Dream's David Cage came into game design, he wanted to break the barrier between film and games.

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gameztraffic.com
Lykon5161d ago

i guess i made it about two thirds of the way through before finally admitting to myself that actually this game is a huge dissapiontment and a waste of time and money. It's not so much decision making as pure chance as to wether or not you will understand what they want you to do with the controller in time. I never chose to let any of the characters die. extrememly limited exploration and only a frustratingly shallow level of control of the short scenes proved to be no fun at all in the end. Didn't bother finishing it. and yes i'm a ps3 owner and yes i really have played the game. come on be honest guys , this really is the emporers new clothes.

100°

Please stop comparing video games to movies

"Many video games catch not only great commercial attention but remarkable critical attention as well. We have seen games like Heavy Rain, The Last of Us Part II, and even entries in the Metal Gear series described as fantastic interactive experiences, even heralded in the same way as Hollywood's greatest films.

I would suggest that not only is this an unfair comparison but also a harmful one. Video games, by their very nature, are an intricately different medium and should be weighed against one another rather than another form of media," Phillip writes for GF365.

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gamefreaks365.com
Fist4achin1255d ago

Yes, please stop. They're better than most hollywood drivel nowadays.

BLAKHOODe1255d ago

I think Hollywood films will becoming increasingly more like video games in the future, especially as the world embraces the "new normal" from the pandemic. It makes sense, as games like Spider-Man: Miles Morales showcase just how realistically we're reaching in graphical capabilities, as well as showcase extreme action sequences in spectacular ways. And as time goes by, it'll get easier and cheaper to produce such "art", as well as create new star "actors" that never age, never die, never complain, never gets involved in scandals, etc. Technology is amazing and we're only just getting a taste of what it'll eventually be.

sourOG1255d ago

No. Some games are like movies.

medman1255d ago (Edited 1255d ago )

No. For the money spent, a quality game provides far more entertainment value than a quality movie. Especially when looking at what is going on in the world, and how a studio can attempt to pilfer from consumers by charging 30 dollars for Mulan via streaming. Ridiculous. There is no comparison....games all day.

50°

The David Cage Experience: Fahrenheit and Heavy Rain

What exactly is the David Cage experience, and is it of value? We examine two classics, Fahrenheit and Heavy Rain, to find the answer.

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fictiontalk.com
100°

Quantic Dream Celebrates Heavy Rain's 10 Year Anniversary With New Video Series

Quantic Dream has announced a new video series to celebrate the 10-year anniversary of Heavy Rain. Check out the first part here.

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gameranx.com
ClayRules20121412d ago (Edited 1412d ago )

Have you played Detroit? While it’s my personal favorite, I fully understand many preferring Heavy Rain more. I’m glad you enjoyed Heavy Rain too.

bouzebbal1412d ago

def. one of my top 3 best experiences on PS3

ClayRules20121412d ago

bouzebbal

That’s awesome to hear! What’re the other 2 best experiences?

akaFullMetal1412d ago

Great game, need to get started on Detroit soon.

ClayRules20121412d ago

Glad you enjoyed the game! Yes, Detroit is a masterpiece of a game, and their best work to date “in my opinion”

ClayRules20121412d ago

Wow, 10 years...and yet, still one of the best/most emotional/thrilling gaming experiences I’ve ever had.

So grateful to Sony for believing in Quantic Dream’s vision for this game, and giving them a chance. I’ll never forget David Cage saying “We want to challenge the player, but not with the controller, but mentally, with their decisions of “How far would you go to save someone you love” Well, they broke my emotional gamer heart lol.

My teenage son refuses to play this game, because I’ve told him in little detail the emotional impact it had on me all those years ago. Maybe one day he will.

Z5011412d ago

Still have my origami crane they teach you how to make when you're installing for the first time.

C-H-E-F1412d ago

it's been 10 years? wow, that was so fast, I feel like this console gen went fast as well although it hasn't. I really look forward to the PS5 this holiday season though.