The Silent Hill series has always been about the atmosphere the games create and, in the case of the absolute materpiece second installment, the brilliant psychological horror tale they tell. They have, however, had an estranged relationship with top-quality gameplay. Sure, the puzzles and exploration have always been decent, but the combat has always been a sticking point with reviewers. The first few games used slightly shoddy gunplay to convey the feeling that you aren't playing as a hardened soldier, and in fact a guy who has never even picked up a firearm, nevermind having extensive combat experience. Thing is, wrap it up however you want, it is still slightly shoddy gunplay. 9/10