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ShackNews: Heavy Rain Review

Heavy Rain appears to fall as far to the storytelling end of the game-design spectrum as possible. Its unique mechanic of using the sticks and buttons on the controller to mimic actions taken by the characters on screen gives an effect similar to directing the action in a movie. Game director David Cage calls it "interactive fiction" and in Heavy Rain he uses it to tell a complex, serial-killer mystery as seen through the intertwined lives of four characters.

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