EALA has laid off the Boom Blox team, developers of the Wii puzzle games created in collaboration with Steven Spielberg. The LinkedIn profile of Jeff Dixon has this brief explanation: "Jeff Dixon Has joined the ranks of the EALA departed. The Boom Blox team was laid off today." We spoke briefly with Jeff, who tells us that the team was working on a Natal launch title, and adds: "I strongly believe in the future of Natal." Jeff says 14 employees were cut, and we wish them the best of luck in their job hunts.
The Nintendo Switch is a machine full of potential. The two ‘handles’ of the switch can be snapped off, each turning into an independent controller. This could make for a resurgence in local multiplayer. Any one of these would make a perfect partner for the Switch local multiplayer.
It'd be cool if they released some rendition of The Legend of Zelda: Four Swords on the Switch
With the Wii U coming out tomorrow the staff of VGutopia decided to take a look back at the top 10 Wii games that came out over the past six years.
GameZone: "While the Wii was at the receiving end of both praise and criticism, the console still featured quite the library of impressive titles. Seriously. Let’s take a look back at the Wii one last time and celebrate 50 gems that were truly worth playing."
Nooooooooo! I love this game!
I thought that game was a great one?
A sad day for fans of innovative and interesting games.
Wow, the first Boom Blox did really well, the second one did worse but still not bad...
it also seems odd to shut them down half way through a project(probably Boom Blox Natal, especially consider Spielberg).
Uh... WHY were they laid off? Boom Blox did absolutely FANTASTICALLY and Bash Party did very well too, considering that it was put out only a year after Boom Blox, and largely remained the same.