GWN editor Richard Manley writes, "I was a little skeptical when I received the original press release from Codemasters claiming that 500,000 copies of DiRT had been sold in opening week. I had previously expressed my disregard for the ageing central pivot point driving physics still used in the game series, and I was surprised that the sales figures reported by Codemasters were so high.
Now it seems my skepticism was not unfounded. In an interview with Joystiq, VG Chartz president Brett Walton reportedly revealed that the 500,000 figure was actually representative of the number of copies of DiRT shipped to stores, not the actual number of copies sold!
Walton explained that sales of DiRT in week one were not 500,000, but were actually as follows:
* 70,000 (U.S. Xbox 360)
* 40,000 (U.S. PC)
* 150,000 (Europe Xbox 360 & PC)
That totals just 260,000 copies actually sold in week one - almost half the amount quoted by Codemasters!