G4TV writes: "There are few franchises more beloved at G4 than Ratchet & Clank. As huge character-driven platformer buffs, Adam Sessler and I can gab endlessly about Insomniac Games' series. We've done it on Feedback. We'll do it again when the next Ratchet & Clank is announced. Before that happens, however, I got on the phone with creative director Brian Allgeier and senior writer TJ Fixman. Both of these guys are responsible for the future of Ratchet & Clank. To understand the future, we need to talk about the past. Keep reading for our conversation about Ratchet & Clank Future: A Crack In Time.
G4: I'm a huge fan of Lost, so anything that involves time travel, especially during times when Lost is not on, so I'd like to think that A Crack In Time was hugely inspired by Lost to fill that void in my life.
Brian Allgeier: That's why we did it, to fill that void! [laughs] It's certainly a show that has come up often here and you can probably see references here and there over past games. I think in Tools of Destruction we did a little nod to it with the film reel that Cronk and Zephyr and Ratchet watch, revealing the location of Sargasso. We definitely talked about Lost for that particular scene."