Ben Kendrick of Game Rant writes: "It's been almost four years since Quantic Dream revealed The Casting, an early tech demo that would serve as the foundation for Heavy Rain. Featured at E3 2006, The Casting showcased a highly detailed character model named Mary Smith that allowed for shocking emotional realism as well as fluid interaction with the physical environment.
The demo looked great and carried the viewer through a disturbing, emotional story, that wasn't afraid to revel in tension as the character's actions rapidly intensified.
With such a well-conceived foundation, it should be no surprise that the final product, that is to say Heavy Rain the game, is a remarkable experience from beginning to end and could possibly be one of the most thoughtful, immersive, and important titles ever created – pushing innovation and artistry in the gaming industry." 5/5