After overcoming its blue laser problems, the Japanese giant is confident that its newest console will match the 115 million units sold by the Playstation 2.
This year's increases in GaN-based blue semiconductor laser manufacturing capacity are making Sony confident of meeting its Playstation 3 sales targets, with the company expecting to ship 11 million consoles in the twelve months to April 2008.
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
me too... im confident that PS3 will become successful within the next 6 months.
Glad PS3 is in FULL production. Keep it strong Sony!
its over for sony in........... 5mins. lol?
on topic: keep it moving.
"Japanese giant is confident that its newest console will match the 115 million units sold by the Playstation 2"
Confident indeed.
Not to say that the PS3 won't be successful...quite the opposite actually.
The thing is that the PS2 has done IMMENSELY well; surely better than any imaginable initial expectations.
But, if the kinks are indeed worked out of PS3's production, perhaps good ol' economies of scale may allow a significant price drop after all.
Furthermore, anyone who's spent any significant time with the sleek machine wouldn't find Sony's claim of a ten-year product life cycle very far-fetched at all. Add to that the recent consensus of Blu-Ray's market dominance, and 115 million sold units may be possible after all.
well it mite be possible as Sony won't let the franchise Playstation slip and lose out at all...Sony will put alot of effort and money in to it all...the Playstation franchise won't be out at all...thay spent alot of money on the whole Playstation project to let it lose so the Sony PS3 will be a better machine then it is right now and alot of good news been about PS3 so im pretty sure the PS3 will do alot better soon or later :)
Sony knows what they doing they got all the brains working for them same with 360!
can't wait for 360 and ps3 goin against each other next year when both systems are as good as each other :D
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