It is a difficult task to create a sequel that can live up the last entry in the series, and even more so when that game is held to such high regard as Bioshock. Bioshock took rarely discussed Ayn Rand topics and set them in a dystopia wasteland that was Rapture. Half of the Bioshock experience was delving into Rapture and what can happen when a Laissez faire attitude is taken towards research and development of technology. Bioshock 2 manages to hold in place the concepts that are started in the first game, and take them in new directions, but never really pushes new boundaries. It tends to fall flat at times, but is saved by a solid last third of gameplay, that will satisfy gamers that hold out for the end.