Giantbomb writes "Heavy Rain bills itself as "interactive drama," a term that right away ought to clarify the focus of this grim thriller from QuanticDream. But in case you're still wondering, it isn't headshots or double jumps. Like the company's last game, Indigo Prophecy, Heavy Rain lets you carry out the ordinary actions of ordinary people caught up in an extraordinarily sordid, life-or-death sequence of events that's set in a soaked, dreary urban landscape. The particulars of the storyline are wildly flexible according to the influence of your guiding decisions, and they play out within a narrative framework that succeeds at creating a deep emotional resonance even when it's held back by characters and events that aren't always perfectly believable."
"Many video games catch not only great commercial attention but remarkable critical attention as well. We have seen games like Heavy Rain, The Last of Us Part II, and even entries in the Metal Gear series described as fantastic interactive experiences, even heralded in the same way as Hollywood's greatest films.
I would suggest that not only is this an unfair comparison but also a harmful one. Video games, by their very nature, are an intricately different medium and should be weighed against one another rather than another form of media," Phillip writes for GF365.
I think Hollywood films will becoming increasingly more like video games in the future, especially as the world embraces the "new normal" from the pandemic. It makes sense, as games like Spider-Man: Miles Morales showcase just how realistically we're reaching in graphical capabilities, as well as showcase extreme action sequences in spectacular ways. And as time goes by, it'll get easier and cheaper to produce such "art", as well as create new star "actors" that never age, never die, never complain, never gets involved in scandals, etc. Technology is amazing and we're only just getting a taste of what it'll eventually be.
No. For the money spent, a quality game provides far more entertainment value than a quality movie. Especially when looking at what is going on in the world, and how a studio can attempt to pilfer from consumers by charging 30 dollars for Mulan via streaming. Ridiculous. There is no comparison....games all day.
What exactly is the David Cage experience, and is it of value? We examine two classics, Fahrenheit and Heavy Rain, to find the answer.
Quantic Dream has announced a new video series to celebrate the 10-year anniversary of Heavy Rain. Check out the first part here.
Wow, 10 years...and yet, still one of the best/most emotional/thrilling gaming experiences I’ve ever had.
So grateful to Sony for believing in Quantic Dream’s vision for this game, and giving them a chance. I’ll never forget David Cage saying “We want to challenge the player, but not with the controller, but mentally, with their decisions of “How far would you go to save someone you love” Well, they broke my emotional gamer heart lol.
My teenage son refuses to play this game, because I’ve told him in little detail the emotional impact it had on me all those years ago. Maybe one day he will.
Still have my origami crane they teach you how to make when you're installing for the first time.
it's been 10 years? wow, that was so fast, I feel like this console gen went fast as well although it hasn't. I really look forward to the PS5 this holiday season though.
Excellent score from an excellent site.
8/10 thats about what the respectable reviewers will give it reviewers that give it more are just trying to prove a point or doing it because the game is different.
And surprise surprise, Bungie the insignificant, Bungie the one-hit wonder, Bungie the mewling zombie, Bungie the squeeling troll, Bungie the hated ignoramous...
...is strangely absent from a good HEAVY RAIN review.