Gillen McAllister from OXM uk writes:
"We're used to games companies being mysterious this early in a game's development. Not revealing concrete information can be attributed to a fear of revealing too much too early. But when you realise that the last work by the developer in question was the rather average Bullet Witch, you wonder if it's biting its tongue for much more worrying reasons.
What we saw of Nier doesn't immediately impress on a technical level, but we're assured that the preview build we saw was extracted from earlier in the game's development."