170°
Submitted by PhoenixRising007 718d ago | interview

How An Insomniac Games Failure Created Today's Ratchet & Clank

Ted Price: "It [Ratchet & Clank] started out as as a game about a girl with a stick running around this Mayan-influenced environment and was probably going to be rated M [mature] if it had ever been released," said Price, laughing. "Not because of the girl but because it was a fairly dark game." (Dev, PS2, PS3, PSP, Ratchet & Clank Future: Tools of Destruction, Ratchet & Clank: A Crack in Time, Ratchet & Clank: Tool of Descrution, Ratchet and Clank, Ratchet And Clank Future: Quest For Booty, Ratchet and Clank: Going Commando, Ratchet and Clank: Size Matters, Ratchet and Clank: Up Your Arsenal, Ratchet: Deadlocked)

New stories
40°

PlayStation Vita: More A New Console Than A New Portable?

11m ago - Maybe the Vita hype would be higher if people didn't see it as "just another handheld," and viewe... | Culture
30°

Tiny Tower Downloaded 10 Million Times

56m ago - Tiny Tower, the iPhone game developed by NimbleBit, has been downloaded more than ten million tim... | iPhone
30°

X-Play Comedy: Skyrim Hoarders

3h ago - Antonio Hernandez: "In a very special episode of Hoarders, we tackle a devastating problem that... | Culture
30°

Mario 3DS games fast overtook launch titles

4h ago - Nintendo recently expelled a financial figures, along with program charts that camber a 2011 cale... | 3DS
Ad

Check out our Final Fantasy XIII-2 Review - 9/10

Now - Despite the story slowing down at times, the game is really impressive and a lot of fun to play. | Promoted post
20°

AppSpy: Urban Crime Review

4h ago - AppSpy: A freemium approach to a GTA style open world crime game. Bad controls and pay wall barri... | iPhone