The original Bioshock was a masterpiece of gaming work; it was one of those titles that helped to blur the lines between video games and art. It was a prime example of how something could be fun to play, and yet provide an engrossing story. When a game like that comes along and does well for itself, it enables itself the opportunity of a sequel. Unfortunately with that opportunity comes a high bench-mark to meet or, even more rarely, exceed.
Bioshock 2 is a weird beast to try and wrangle. Judging it against its predecessor it both fails and succeeds. While the narrative of Bioshock 2 is nowhere near as compelling or interesting, additions like the multiplayer bring something new and note-worthy to the franchise.