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Bungie Talks Visual Upgrades In Halo: Reach; Still Not Close To KillZone 2

Bungie Talks Visual Upgrades In Halo: Reach; Still Not Close To KillZone 2 Bungie released a new developer documentary from the X10 event and it primarily focuses on how Halo: Reach will now look like a game that partly belongs in this generation of gaming.

Let's face it, Halo 3 looked like crap to be considered "next-gen"…it barely looked like it graduated from the visuals of the original Xbox. This is despite fanboys protesting otherwise.

Anyway, Bungie has finally brought the visuals of the Halo series up to par with maybe, the first Mass Effect. So at least die-hard fans of the sci-fi shooter can brag to their PS3 rivals that they have a Halo that at least looks two years behind the competition. Reach is still no KillZone 2, though. Word of advice to Bungie: only brag about the graphics of a game when it looks better than the competition.

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Bungie2810d ago (Edited 2810d ago )

funny stuff

KillZone 2 don't even have 4 player co op,map editor,vesicles in MP,video capture and big environment

i think we all know grafix doesn't make a better game

thanks for the good laugh, i really needed it :)

GreenRingOfLife2810d ago (Edited 2810d ago )

Killzone has good graphics but i thought the gameplay was bad! No FPS comes close to Halo in terms of gameplay. And that is what games are all about and is why Halo Reach is already GOTY confirmed!

o and bungie that girl in your avatar is so cute!!! ^_^

-Alpha2810d ago (Edited 2810d ago )

It had it's own unique feel and had cover, which was fine.

If anything the responsiveness made for some clumsy CQC.

I do agree that Halo has the best gameplay variety this gen for MP. The modes, the split screen, etc. all offer so many features over any other game this gen. Bungie has supported its game terrifically.

@Bungie below

I can find many matches online. Not as much as Halo obviously, but the community is there.

Bungie2810d ago (Edited 2810d ago )

@GreenRingOfLife

that's what i'm talking about
look what did the grafix did to KZ2, nearly a year and you can barely find a match online

on the other hand Halo 3 was the most played game of 2007,2008 and 2009

you just can't counter that

EDIT: @GreenRingOfLife

haven't you heard, i'm you , N4PS3 and Alpha-Male22 :)

LtSkittles2810d ago (Edited 2810d ago )

@Bungie

Why are you replying to yourself?

v
you both have the habit of not posting on your own, but to replies, this is an exception of course, you both troll very lighty in the gamer zone, and the exception is that Bungie also posts in the open zone, and you do not GROL, and you're both named after positive things towards the 360, and I am sure I could go on.

GreenRingOfLife2810d ago

Bungie if you got a dollar every time some hater said that you are me I think you'd be a millionaire

blitz06232810d ago

"i think we all know grafix doesn't make a better game"

Yes but if Killzone 2 had worse graphics but better gameplay than Halo you would be saying this:

"I think graphics attracts more people and makes a better game."

gaffyh2810d ago

Visually, not much can even compare to KZ2 and Uncharted 2, but at least it's a major improvement over Halo 3 which imo was not enough of an improvement over Halo 2.

Cold 20002810d ago (Edited 2810d ago )

Reach looks better than KZ2.Period.

I know it's going to hurt some people to admit it because they have ended up believing their own propaganda.

Today is the day the whole myth of the PS3 being graphically untouchable has just fallen hence the fanboy uproar.

And it's even more of a feat when you see that Reach has COLOURS and is a SANDBOX game.

Technically WAY superior.

End.

http://i50.tinypic.com/aagj... (and it's still in alpha stage...)

Aquanox2810d ago (Edited 2810d ago )

Haha... And the Damage Control gets started.

Give me a break... Halo Reach as a whole is as good or even better than Killzone 2 if you consider the scale, color palette and other factors. Last but not least, what we've seen is Alpha.

As for the gameplay and personality of the game, Killone 2 is nonexistant compared to Halo.

van-essa2810d ago

Killzone? What's that? Never heard of it.

Parapraxis2810d ago

@ Cold 2000,
You need glasses, period.

Aquanox2810d ago

PS. And what kind of retarded person would compare Halo with Mass Effect ? This article is all rubbish.

Bnet3432810d ago

Killzone 2 was a forgettable game, I don't care if it had good graphics. The colors were bad too. Reach has more features.

Two-Face2810d ago

Killzone 2 is not all that you people claim.

The game has no variety in enemies, no co-op, sluggish gameplay... yeah.

Akagi2810d ago (Edited 2810d ago )

I imagine Bungie just waits for articles like these so he can comment first and get all the attention he craves so dearly for.

Regardless, due to DVD limitations and such, I don't see it coming close to KZ2.

LONEWOLF2312810d ago

Ahh well if it does or it doesnt, i for one dont really care!
Besides Once Crysis 2 releases, KZ2,UC2 and Reach will pale in comparison!

2810d ago
LONEWOLF2312810d ago (Edited 2810d ago )

Yeah and ive heard the same thing coming from the Stationnauts and it never happens as well.

kaveti66162810d ago

Obviously Halo Reach looks great but probably not as great as Killzone 2. However, I am tired of reading that Halo 3 looked like crap.

Halo 3 does not look like crap by any stretch of the imagination. Having played hundreds of hours of both Halo 2 and Halo 3, I want you guys to trust me when I say that Halo 3 was visually a big step away from Halo 2. The only thing that made it similar to Halo 2 was the fact that the gameplay concepts had remained similar. Red v. Blue, plasma and frag grenades, etc. The style had not changed at all.

But visually, the Halo 3 was a next-gen game. It looks great for me and I have played some awesome-looking games on PC.

Reach will look great as well. Not as gritty as Killzone 2, and it probably won't have lighting effects that come close to KZ2, either. But it will still be a fun game, I think.

2810d ago
Parapraxis2810d ago

LONEWOLF231 - has apparently completely blocked out 2009. LOL

SnuggleBandit2810d ago (Edited 2810d ago )

@blacksmoke

ya, none of em have ever played kz2...they just make crap up about it based on what reviewers and such have said bad about the game

@lonewolf

2008-LittleBigPlanet won the vast majority of GOTY awards

2009-Uncharted 2 won virtually all GOTY awards

2010-Will be a close year because both platforms have a lot of good games but i wouldn't be surprised if another ps3 exclusive takes the cake

xTruthx2810d ago

Bungie for you to have said that you had to wait a year 2 play kz2 clearly shows how bad your at lying lol. Do you even know how many servers where up when this game launched ? with 32 players in almost every server ? You are aether a bad liar or just really bad at math

morganfell2810d ago (Edited 2810d ago )

Yeah the last time that claim was used by Sony supporters to express their feelings over a title in release the game was called Uncharted 2.

Cinemablend happens to be correct. The graphics in Killzone 2 are still a bar for other developers. Uncharted 2 looks fantastic but there isn't a better lighting engine than Killzone 2. Don't talk about Cryengine3. We work with it and the PC fidelity doesn't transfer to the console. Quite frankly when it comes to the PC, the Arrowhead engine buries Cryengine3 while rendering maps of a mind boggling size.

I love HALO but it's strength has not been and the vid doc demonstrates it will not be graphics when stacked against other titles. Will it look great? Oh yes. Better than the competition? No. But that shouldn't stop you from enjoying the game immensely.

EDIT:

@Kneon below - Exactly. That weighty realistic feel is fantastic. Killzone 2 did not do something and I am glad they did not. They have made 3 games to date in that world and they have not broken the canon with their multiplayer.

kneon2810d ago

Killzone has about 15 enemy types with different weapons, uniforms and behaviours, plus a couple different heavies, the ATAC, and Radec. Seems like plenty to me. Just because they are all human enemies doesn't mean they are all the same.

I would have liked co-op as well, hopefully next time.

And what you call sluggish I call realistic. I really like it, it's more of a challenge, which I is what I look for, but I know many found it too hard. It's the same complaint I hear from people about MAG, they say it's too hard and go back to COD.

Aquanox2810d ago

Well, it's probably too early to tell but it seems that the Xbox 360 will have at very least 2 heavy weight GOTY contenders with Mass Effect 2 and Halo Reach. Alan Wake and Fable 3 might get in the fight as well so, being Heavy Rain, MAG and probably GT5 (judging by the demo) out of the competition, unless Sony really impresses with God of War, the fight will be among multiplatforms and xbox 360 exclusives.

Traveler2810d ago

This is the most flagrant fanboy tripe that I have ever read. Not only was it pure nonsense, but the author didn't make an effort to disguise his bias.

marinelife92810d ago

My guess is that most of the people who are bashing Killzone 2's gameplay either don't own a PS3 or suck at Killzone 2.

It's online component is top notch. It didn't receive all those perfect scores and AAA metacritic status for nothing.

SoX FireBlade2810d ago

The features in Halo 3 are enough to make it a next gen game

and the graphics weren't that bad at all. just because Gears of War and Uncharted 1 had better graphics doesn't mean that Halo 3 had bad graphics

Halo has large landscapes and the colors were really good

Shadow Flare2810d ago

I just watched the vidoc, and I gotta say:

A) No, its just not in the same ballpark as killzone 2 in terms of graphics. You only have to watch some hd videos of killzone 2 to see that

however...

B) there's still alot of development time for it left and

C) this really does look like it will be the best halo game out

I've got a bit of a soft spot for halo. I spent many, many hours on halo 2 online and they're really good games. I don't think halo reach will ever top killzone 2 visually, but halo games always put their gameplay above their graphics. So good on em

green2810d ago (Edited 2810d ago )

Halo Reach looks better than Killzone 2. And it is even more impressive when you consider the FACT that Reach has colours, its a sandbox game, has 40 enemies + vehicles on screen at once, 4 -player co-op and Forge mode.Things that don't apply to K3.

So even from a technical and features stand point, Reach wins hands down.

2810d ago
Traveler2810d ago

I was hugely impressed by the Halo Reach footage. To say that it is not close to Killzone 2 is laughably absurd. This "article" sounds like it was written by one of the fanboys that frequent this site.

mrv3212810d ago

Killzone 2 has big enviroments.

I love how your list of thing many of who'm wheren't supported by the first 2 halo games. Infact the first Halo game didn't have online so would it be fair to call Halo 1 and 2 rubbish. NO. BECAUSE THEY ARE NOT.

So what it has FORGE, so does Far Cry 2, did not make that game better and to be honest Halo 3 is PERFECTLY fun without it. The video capture is useful I personally prefer no vehicles but that's my taste.

And btw you forgot to mention the fact that Killzone 2 has features halo doesn't like a Class system, DEDICATED servers, NO LAG, 32 player online, BOTS, better graphics, server search. See what I'm getting at? Your logic is stupid. Halo and Killzone are different thing, Killzone 2 is fun and beautiful Halo is fun and simple. I don't mean simple as for newbs because go online and you'll get owned it's easy to pick up and play.

Halo VS Warhawk would be far more accurate and I must say Warhawk wins for me because the vehicles FEEL LESS tacked on.

Sez 2810d ago (Edited 2810d ago )

i guess if halo reach was a corridor shooter then it would match or surpass killzone 2. but since it open world, 40 AI and 20 vehicles, co-op,ect. graphic>gameplay. i guess bungie should have just worried about graphics. since thats all everyone cares about anyway.

@below
um R2 and kz2 can't overshadow H3. what are you talking about. and thats a fact

2810d ago
Two-Face2810d ago

Killzone 2 controls are bad, you cant deny that. I don't have a problem with the heavy feel. I have a problem with the responsivness. It's horrible.

Have you played Battlefield: Bad Company 2? That game has a heavy feel also, but it's responsive and precise. Killzone 2 controls are not responsive and precise.

mikeslemonade2810d ago

I guess when you say it's a sandbox game it gets a handicap? No, because if that were true GTA4 would have great graphics, but it doesn't. HOwever sandbox games are never polished and have bugs, so i'm not buying Halo Reach because it's a sandbox game.

RememberThe3572810d ago

It looks like what Halo 3 should have looked like.

But it is not on Killzone 2's level. It may match or surpass Resistance 2, but from what I've seen it's not on Kilzone 2's level.

But I fail to see whats wrong with that. The game looks amazing and the art direction is much better than in Resistance 2.

Redgehammer2810d ago

original mass effect graphics?? WTF sounds like another disenfranchised Xbox 360 hater who really is having issues with a 5 year old console still holding its on against what was supposed to be the pinnacle of consoles this generation. I for one am excited for Reach..

Man In Black2810d ago

Bungie is suffering from a bout of schizophrenia.

Traveler2810d ago

I don't get it. I already thought Halo 3 looked better than Resistance 2, so is Halo Reach going to take 10 steps backwards between now and the time it comes out?

I would definitely say Halo Reach is in the same ball park as Killzone 2 as far as graphics go. How can people who have seen what we just saw deny that it is an amazing looking game. It just baffles me. Fanboyism is ruining gaming.

Active Reload2810d ago

I would've believed this article if I didn't have eyes.

2810d ago
Digitaldude2810d ago (Edited 2810d ago )

This is fricken pathetic, why are Halo boys starting crap like this?
We know Halo is not prided on its graphics but its online. So why are Halo fanboys starting wars they can't win? Graphics isn't everything but Killzone 2 has better graphics than what Reach will attain to. that doesn't mean squat.

8thnightvolley2810d ago (Edited 2810d ago )

i knew a damage control article was gonna pop up soon.. and here we are ... killzone 2.. better looking than halo reach(ALPHA MIND U) not even the finished product... loooooooooooool.. come oon ps3 fannies do u actually believe ur statement...

ok let me break it down for u..

KILLZONE = linear campaign
REACH= open sandbox

MULITIPLAYER
KZ2= only guns allowed no vehicles
REACH= anything goes

AI=
KZ2 i remember finishing the it on the highest setting difficulty and i never saw more than 20 enemies which is might be too much ..

Reach: 40 enemies plus, 4 spartans (coop), plus 10 plus marines

COLOUR
KZ2= simples gray pretty much.

REACH = a bloody raindow of colours

CUstom MAPS.

KZ2= none
REAch= anyway u wanna fly it, it will go..

COOP=
KZ2= none at all.
REACH=4 player

heck i can keep going on and on and on .. with the vid capture music score.. so many weapons more than kz2.. u can go by air foot vehicles waht ever.. bloody hell...

halo is just too freaking MAD..and still still manages to beat kz2 in an ALPHA stage on loooks alone

edit: i got my bubble taken coz the truth hurts.. lool .. well i will keep tellin it as it is fannies ... halo reach DESTROYS kz2.. love it or hate it that is FACT.

Active Reload2810d ago

But Reach looks way better than Mag and slightly better than KZ2, sooo....

Active Reload2810d ago

Why are sony fans in so much denial and so insecure?

xTruthx2810d ago

Bungie stop editing your post lol

morganfell2810d ago

Sony fans aren't the ones in denial. This article came out and people like you are denying it's veracity.

Active Reload2810d ago

8thnightvolley - 5 minutes ago

PM
Track
Ignore
1.47 - "wow that was quick..
i knew a damage control article was gonna pop up soon.. and here we are ... killzone 2.. better looking than halo reach(ALPHA MIND U) not even the finished product... loooooooooooool.. come oon ps3 fannies do u actually believe ur statement...

ok let me break it down for u..

KILLZONE = linear campaign
REACH= open sandbox

MULITIPLAYER
KZ2= only guns allowed no vehicles
REACH= anything goes

AI=
KZ2 i remember finishing the it on the highest setting difficulty and i never saw more than 20 enemies which is might be too much ..

Reach: 40 enemies plus, 4 spartans (coop), plus 10 plus marines

COLOUR
KZ2= simples gray pretty much.

REACH = a bloody raindow of colours

CUstom MAPS.

KZ2= none
REAch= anyway u wanna fly it, it will go..

COOP=
KZ2= none at all.
REACH=4 player

heck i can keep going on and on and on .. with the vid capture music score.. so many weapons more than kz2.. u can go by air foot vehicles waht ever.. bloody hell...

halo is just too freaking MAD..and still still manages to beat kz2 in an ALPHA stage on loooks alone"

This person sums it up completely, this should end the rants. Why deny it?

Active Reload2810d ago

I think sony fans are mad because they didn't think the 360 could handle a game of this magnitude, encompassing all things that it has going for it.

WMW2810d ago (Edited 2810d ago )

killzone 2
http://i34.tinypic.com/22hz...
http://ps3.ign.com/dor/obje...
http://blog.seattletimes.nw...

halo reach
http://www.gfdata.de/archiv... (there are 3 pics on one page)

killzone 2 is without a doubt better end of discussion get over it.

morganfell2810d ago (Edited 2810d ago )

KILLZONE = linear campaign
REACH= open sandbox

Where does a sandbox make a better game. Saint's Row was a sandbox. Killzone 2 had an actual story to tell. Remember, Killzone 2 has shipped. To date no HALO game has been a sandbox. When it arrives you can talk about it.

MULITIPLAYER
KZ2= only guns allowed no vehicles
REACH= anything goes

Multiplayer is not made better by vehicles. It also isn't made worse. It's about balance, not having some 12 year old flying around in a warthog refusing to pick people up.

AI=
KZ2 i remember finishing the it on the highest setting difficulty and i never saw more than 20 enemies which is might be too much ..

The you are being dishonest because getting into the palace required fighting more than 20 not including the numbers of friendly troops.

COLOUR
KZ2= simples gray pretty much.

REACH = a bloody raindow of colours

Killzone 2 is a gritty war story, not a Skittles Rainbow Brite parade. And did you post these same color comments about Gears of War?

CUstom MAPS.

KZ2= none
REAch= anyway u wanna fly it, it will go..

Moving around boxes, weapons, and vehicles isn't a custom map. You should play Arma II some time.

COOP=
KZ2= none at all.
REACH=4 player

Where does co-op make a game better when it isn't designed for it? All the past HALOs have had co-op and every single one of them, like the Multiplayer, broke canon. Trust me, you do not want us to body slam HALO 3 by comparing it to Killzone 2 because we can cherry pick exactly like you did. You just do not like the article and are having a catfit over it. Tough, get over it.

BTW, I didn't see any co-op in Mass Effect 2. And don't say it isn't that kind of game either because it barely qualifies as an RPG, particularly when compared to ME1.

RememberThe3572810d ago

Halo 3 didn't look better. It had better lighting and arguably better art design, but when it came to texture and character models R2 was head a shoulders better looking. IMO

8thnightvolley2810d ago (Edited 2810d ago )

morganfell - 10 minutes ago

PM
Track
Ignore
0.6 -
KILLZONE = linear campaign
REACH= open sandbox

Where does a sandbox make a better game. Saint's Row was a sandbox. Killzone 2 had an actual story to tell. Remember, Killzone 2 has shipped. To date no HALO game has been a sandbox. When it arrives you can talk about it.

Reply: a linear game is the easiest way to get the best out of performance since everything is from A to B so it give more control to the game director than the player and for it too look that as an open sandbox its amazing and yes ODST was an open sandbox so this is not the first open sandbox game bungie used odst to test the formula for reach on the fans and it worked on the heavily modified halo3 engine.

MULITIPLAYER
KZ2= only guns allowed no vehicles
REACH= anything goes

Multiplayer is not made better by vehicles. It also isn't made worse. It's about balance, not having some 12 year old flying around in a warthog refusing to pick people up.

REply: this is one of the reasons after so many years halo3 is still one of the most played games on live and kz2 u can hardly find an online game and if u do its only a few more diversity if playing a game more fun for ppl with different play types and more random physics possibilities and heck ways to kill a B*tch so in other words is more fun ... if u dont like 12 year olds GO FIND UR OWN VEHICLE. i am sure there are loads on halo3
AI=
KZ2 i remember finishing the it on the highest setting difficulty and i never saw more than 20 enemies which is might be too much ..

The you are being dishonest because getting into the palace required fighting more than 20 not including the numbers of friendly troops.

Reply: bro i dont need to be dishonest with u and when they an X amount of enemies are on screen i remember trying to get into the palace with the annoying drone flying above at any given time u dont see more than 10 enemies in fact u see more enemies when u are in the palace just b4 u face the last boss ... with the electric power (cant remember his name)

COLOUR
KZ2= simples gray pretty much.

REACH = a bloody raindow of colours

Killzone 2 is a gritty war story, not a Skittles Rainbow Brite parade. And did you post these same color comments about Gears of War?
reply:
Gray is easy to deal with the less the colour the more easy it is to pass as gd looking since the is no contrast ... and if they wanted a gritty feel it can still be accomplished with colour hence that is what halo reach is .. its a very dark tone which we knw will ultimately end in Reach being destroyed .. but it didnt stop them from using colour. and dont forget when gears1 came out it was the ps3 fans tha bashed it senseless for being gray so dont u think that should apply too in ur case with kz2?.. i bet having a taste of ur own medicine hurts like a b*tch.

CUstom MAPS.

KZ2= none
REAch= anyway u wanna fly it, it will go..

Moving around boxes, weapons, and vehicles isn't a custom map. You should play Arma II some time.

Yes i have played Arma 2 and its a beautiful game but we are talking about kz2 and halo reach here buddy.. and u knw y kz2 wont even risk giving too much control to the player to custom... some can say cost some can say time (it took them 5 years to make kz2 btw) it just the fact they used so many cheap easy routes to the visuals that is y custom maps would be a NO NO ... coz the flaws will be too easy to spot giving the player control of in-game assets

COOP=
KZ2= none at all.
REACH=4 player

Where does co-op make a game better when it isn't designed for it? All the past HALOs have had co-op and every single one of them, like the Multiplayer, broke canon. Trust me, you do not want us to body slam HALO 3 by comparing it to Killzone 2 because we can cherry pick exactly like you did. You just do not like the article and are having a catfit over it. Tough, get over it.

Reply: its the mordern age of gaming WE LOVE TO PLAY TOGETHER.. i believe if kz2 was a coop it would be much more of a memorable experience gunning down ppl with a friend in terms of FPS on consoles this are the 2 games that would stand the heat and go ahead slam it .. lets see how far u go without making kz2 look bad.

BTW, I didn't see any co-op in Mass Effect 2. And don't say it isn't that kind of game either because it barely qualifies as an RPG, particularly when compared to ME1.

Reply:MAss effect 2 coop?? what? that is an rpg for a different demographic last i checked kz2 and reach are played by fps fanatics that are into Multiplayer and playing wit ppl.. so i dont see the relevance of u bring that into the convo 0_o

morganfell2810d ago (Edited 2810d ago )

Oh, so we are only talking about Killzone 2 and HALO. You are right...and wrong. We were only talking about Killzone 2 and HALO 2 GRAPHICS. You decided you wanted to drag other features into the title. I decided to bring in another game.

Obviously you have an issue as you want to dictate what can be brought in that was originally not part of the issue and what can't be included. That tells me everything I need to know. You can't overcome the article's original points on it's own merits and so now you want to muddy the water. You just don't like anyone else to duplicate your tactic.

Linear games are not always about performance. Less and less as hardware engineering grows that is a thing of the far distant past. Linearity is now about story telling, control of the player experience, level design, etc. You may not be aware of it but it is 2010. And let's be honest, ODST was an over hyped mission pack. Remember, even Joe Staten said it was a mission pack.

I am not your bro either.

Since you think that long fight was the piece inside the palace (not the approach to the palace) before you fight "what's his name (Radec - show's how much attention you were paying) then it is no wonder you can't recall the level design and enemy numbers.

Killzone 2 isn't just grey. And Grey isn't necessarily easy to deal with. In fact it can be a great deal harder to handle as it more readily reveals weaknesses in an engines lighting abilities when you use more subdued tones. Killzone 2's lighting engine > every lighting engine to date including UC2.

Once again, custom maps are not what makes MP great. And once again you deem you are the one that gets to make the call when a game can use co-op and when it can't.

I say HALO 3 could have used buddy revive. HALO 3 could have used combined rotational gametypes that combine to drive an overall score and the gametype list should be user selectable with no round breaks. I say HALO 3 could have used a class system that isn't predefined and does more to allow player customization than some Hyabusa armor. It would allow something that requires tactical thought and planning. You want to complain about substance over looks well there is a fine example.

I can say that but I don't get to make the rules. The lines between many games are blurred these days and calling something a FPS or RPG is no longer a hard and fast rule. I say ME2 could have used co-op and you think not. Guess what? I am no less right or wrong than you are and the same is true for Killzone 2 and co-op. The fact of the matter is the press latched onto that because far too many were desperate to find something to damn the game that made liars and idiots out of everyone that said Sony would never match the CGI trailer. And matching CGI trailers, nay exceeding them is something Killzone 2 did graphically.

The next time you decide to get on your high horse about what HALO Reach will do, remember this. Think back to that vid doc from HALO 3 where the Master Chief came walking out of the dust to look over the Ark. Take time to recall how Frankie and Marcus Leto talked about their graphics and how real that was. Then go play HALO 3 and see how far short they fell trying to match that video.

bnaked2809d ago

lol, it's not sandbox. There are just some big enviroments like in MGS4. It's still linear. A to B.

And Killzone 2 has much much better lighting. It has better textures, better level detail, better particle effects and so on..

The enviroments in Killzone 2 are huge. The game may be more linear, but the enviroments are same as big as in Halo: Reach. Do you know the Multiplayer map "Pyrrhus Rise"?

Halo: Reach is looking very good, but not Killzone 2 good. Accept it! Halo is great because of the gameplay and the story, so don't get fanboyish!

+ Show (56) more repliesLast reply 2809d ago
darx2810d ago

Great visuals anyway, will no doubt score 9's across the board and will mop the floor with KZ2 when it comes to online MP and sales.

Disccordia2810d ago

This article really is ridiculous, whoever wrote it sure knew what they were doing.. Killzone 2 was a great game and Halo Reach will also be a great game. At the end of the day, this is all that should matter.

-Alpha2810d ago (Edited 2810d ago )

Talk about an incredible amount of flamebait. The guy doesn't even try to hide it. Halo 3 didn't look like "Crap", it was just a good looking game. Personally I didn't want anything better: Killzone 2 didn't have split screen because the graphics were "too awesome", so if Halo sacrificed graphics for gameplay options (split screen) I'm 100% happy with it.

Graphics have become the quick way to judge a game and it's disappointing that people forget gameplay. I prefer split screen Halo over Killzone 2, and hell, even split screen Resistance over Killzone 2, and I hate Resistance 2. Not that Killzone 2 sucks, but split screen offers gameplay with friends over the couch and I miss that this gen.

It's funny how fanboys like to fuel wars over things like graphics as if Halo Reach was trying to be better than K2. A game doesn't have to look like K2 to be loved or liked. I mean really, it's like judging people based on their looks, it's downright shallow. In the end graphics are there to boast about a system, which is fine: PS3 is more capable than 360, we get it. But gameplay is the real meat and potato of any game, and Halo has always offered that in spades.

-Alpha2810d ago (Edited 2810d ago )

this got approved. I somehow didn't doubt it. If there is any proof that the system is horrible, this is it right here. People not only approve stuff without looking past the title, they also approve stuff that any random blogger spews out of his mouth.

"Let’s face it, Halo 3 looked like crap to be considered “next-gen""

Professional Journalism.

"Bungie has finally brought the visuals of the Halo series up to par with maybe, the first Mass Effect"

Because the game has already released.

"Reach is still no KillZone 2, though. Word of advice to Bungie: only brag about the graphics of a game when it looks better than the competition."

because Reach is trying to be Killzone 2.

Word of advice: don't brag about Killzone 2 about graphics. It's only fair game for people to brag about Halo's sales, popularity, and community support.

SoX FireBlade2810d ago

why do you get disagrees :(

Parapraxis2810d ago

@ SoX FireBlade, because a lot of people think Alpha-Male22 is a 360 fanboy.
He is not.
I may disagree with him from time to time, but usually he makes very level-headed comments.

-Alpha2810d ago (Edited 2810d ago )

The disagree/agree button are ways for fanboys to hide behind when they can't respond and make a rational response back. It's more of an open-zone feature IMO and totally discourages the point of having "friendly and civilized discussions" like N4G intended. I don't mind that people disagree, but simply disagreeing doesn't disprove my points and I am totally open to people rebuking my comments so long as they actually formulate reasons why. I'd much rather somebody blast me for being wrong about something than hide behind the disagree and bubble downing like cowards. I've been wrong and proven wrong by many level-headed people, some of which were total douches about it, but I can still respect the fact that they had the ability to reason. You can't say anything negative against the majority perspective here or else they'll oppress you. That's the system for you. If you blindly praise like a sheep you will be loved, if you decide to have an opinion about it, you are screwed.

And yeah, apparently, a PS3 owner saying things that don't always suck up to the PS3 means that I own a 360 and not a PS3. When I offer my PSN ID they run off. When I show them that they cherrypick my comments and show places where I say positive PS3 stuff and negative things about the 360 they either say I'm stealth trolling or pretending. But that's the internet for you, simple minded reasoning doesn't exist. It's sad how insecure people have turned out over this childish "console wars" but you can't dare question a console because it's like you are blaspheming a religion. People act like it's the Dark Ages. I don't need to have an allegiance to Sony just because I own a Sony product, and I'm glad some people at least understand that, so thank you.

+ Show (1) more replyLast reply 2810d ago
swiftshot932810d ago

Seriously wtf is wrong with people. This game is NOT trying to look better than KZ2. It looks 10 times better than Halo 3 and thats all that matters.

Premonition2810d ago

I agree with you, its gonna be a good game when it releases, but you must remind your buddies this cause in another thread showing the first in game footage, they thought otherwise.

miamikid2810d ago

Your right halo doesn't even come close to killzone 2, It exceeds it in everyway possible.

TROLL EATER2810d ago (Edited 2810d ago )

no way is halo close to that grey scripted failure game. Large scale battles(40 ai enemies) , wiv ground and aerial vehicles, wheather effects, coloured environments and AAA graphics which is stil only in pre alpha. exeeds all ps3rd shooters

EvilBlackCat2810d ago

Come on guys

You all wish that Killzone is similar to what Halo universe is.

This game (Halo REACH) looks bad ass.

SO yeah killzone 2 is better than REACH in you brain fanboy in your brain.