Halo Report writes, "Today Bungie released the first ever ViDoc for Halo: Reach and while watching the video it revealed someone working on a Brute 3d model. See the screenshot after the break, Enjoy!"
I for one am happy to see Brutes. Because Reach was the biggest battle the Humans faced. So I really wanted to see the Covenant throw every thing at them. So I hope this means that the Drones, Hunters & Engineers will be shown to be in Reach next.
engineers have been seen in the viddoc, they were seen being worked on in one of the studio shots. However, for all we know they may just be for a firefight mode, or for some cinematic. I kinda agree though, seeing everything at once would be interesting, drones, grunts, elites, brutes, jackals, skirmishers, and engineers...flood... would be an intense battle.
Seriously loved Brutes & weiding their Hammers, Hunters & Drones would be very very cool too. I really like that they are trying to go back to the roots & making Reach more like the classic HaLo CE...
as if anyone thought they wouldnt be in Reach? Brutes were encountered before the Elites (going by halo canon). Its just that i think they will be taking a more back seat ride for this game. You know the heavy reinforcements accompanied by a pair of Hunters. And Reach wasnt the biggest war between the Covenant and UNSC, Harvest was... Reach was over the quickest, because the covenant didnt muck about they came to Reach and pretty much glassed it as soon as they were able to get past the MAC stations. I think we can expect to see all races of Covenant in Reach.
i wouldnt expect flood, seeing as how they were still unknown in halo ce...until the actual level they were revealed the cinematic on teh dead marine that MC viewed, appeared to be that they [flood] were unknown to them [marines]till then, so no prior knowledge but yea, im looking for a tough fight on legendary mode...i mean, with possibly 9 spartans (5 ai and 4 coop, unless they make 1 [host]spartan III and rest [3 coop] are marines, which wouldnt really make sense strength wise), legendary shouldnt be too hard, but i want it to be difficult the new feirce elite leading the pack, with brutes in second command, and engineers keeping overshield on them...hunters as heavy backup and the rest causing trouble/distraction, i really want to have to look for cover playing REACH on legendary coop
cool. i'm glad that they are bringing back more of the elites, but it is awesome to see that the brutes will be there too. let the covenant bring all they got. it will be an epic battle.
I Hope they transform the brutes too. The brutes in the past games were too tiny. The Elites in Reach got much taller hope the even bigger Brutes get a size bump. Similar to the picture.
Yeah, make the brutes almost like big yetis. That would be intimidating going up against them if they were like that. I'm liking basically everything I am hearing about Halo Reach. Bungie is definitely taking the game in the right direction.
That is good news. I liked fighting the brutes.
The Brutes look like they will be getting some more armor variants in Reach. Look to be coming along very well. And BlackiceJoe, I thought I saw on Bungie.net that someone saw what looked like an Engineer in a screenshot. I couldn't make it out though.
Do the UNSFC first encounter Brutes on Reach? If so, that would be the most epic WTF moment in Halo History lol
i think the brutes were always there, but didnt take command till the elites became a disgrace to the prophets
This franchise is full of generic enemies, Halo FTL.
as in? and as opposed to whos cast of unique enemies?
what a troll. halo has an awesome variety of enemies and they are all different and cool.
They are far from generic. The Halo: CE enemies where good and fitted the technology giving the game it's unique feel and look but as technology evolved the enemies didn't after play Halo 3 I found the enemies to be a bit poor, I wasn't overly fond of the flood and I believe the smaller sticky suicide enemies could do with a face lift.
Unlike Killzone 2 right? HAHAHAHAHA GTFO.
Hey man, Killzone 2 has Helghast. Helghast are wicked awesome.
Looks great. I find it also funny that this is a game of the past and how everything seems more advanced than the previous Halo games. xD
Great! They were the most dynamic, intelligent and superior enemies in the Halo universe. It took a lot of planning and tactics to take one down. /s
In Halo 2 on legenday a s gold and silver elite were alot harder to take down than brutes, brutes just require a few headshots, in Halo 3 the game was too easy anyway and you were with the elites so I can't say about that
Try playing Halo in Heroic and Legendary Akagi. You only see the true AI once you play at those difficulties.
@ Akagi I have to say i totally disagree. the other two guys are right. halo ce and halo 2 with the Elites were much, much better and much more dynamic.-blue, red, silver, gold and the other cov that interacted with them did way more as a fighting force then the brutes. I didn't think much of the brutes, that was what kind of spoiled it in my opinion. the brutes should have been an upgrade to the hunters. see them once in a while but when you do they are the thing that makes you want to run.
My heart goes out to Team Noble! The Brutes are going to totally give them a good fight.
Just because there is a model doesn't mean that they are confirmed for the game.
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