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Eurogamer - Face-Off: BioShock 2

Eurogamer writes: "Released a year after the Xbox 360 version, shorn of some of its visual magnificence, afflicted with an ugly blur and featuring exclusive DLC you actually had to pay for despite the long wait, it's fair to say that PlayStation 3 owners didn't fare too well at the hands of 2K Games when it came to the belated release of the original BioShock.

All the game content was there, and enough of the raw BioShock DNA was there to make it a worthwhile experience in its own right, but compared to the original Xbox 360 version of the game it was a disappointment. This time 2K has made efforts to get it right. There's no year-long delay between versions, and on first impressions it seems the development team has done well in replicating the look of the game across both platforms."

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The Meerkat2744d ago

Wow.

Too early in the morning for all that.

They both look nice.

BubblesandFacts2744d ago

Frame-rate comparison from three sections of BioShock 2 gameplay shows that 360 is remarkable in maintaining 30FPS with minimal screen-tear, while the v-synced PS3 version can struggle.

fact: Eurogamer is clearly downplaying how bad the screen tearing is, people have been reporting that it's in fact very distracting and deters from the gameplay.

Anton Chigurh2744d ago (Edited 2744d ago )

From the Article

"PlayStation 3 on the other hand operates in a very different way, and again Resi 5 is the closest comparison: it is entirely v-synced, and triple-buffered to boot. The result is that in the default "locked frame-rate mode" you will never see it tear, ever. The downside is that frame-rate can and will dip frequently, especially in intense combat. Being triple-buffered, general controller latency is ever-so-slightly more muted than on Xbox 360, but response feels considerably worse when frames are being dropped. Again, this element of the performance profile feels very similar to Resident Evil 5."

"PlayStation 3 is very bizarre indeed"

NewZealander2744d ago

i got the 360 version, havnt noticed any screen tear, but i will say some of the textures are really bad, i mean ive seen a few that would look at home on the N64.

i dont know what to think of the game so far, rapture was a blast the first time, but it hasnt evolved, i think the graphics are actually a step back from the origional, i kind of regret getting bioshock 2.

holdmedownma20082744d ago

All it is is favoritism, so that is never going to stop.

SL1M DADDY2744d ago

Do I want to play a game that maintains 30 FPS and tears like crazy or do I want the occasional dip in frames to 26 FPS but have no tearing ever. Wait, what system do I have friends on to play the MP? Oh, I'll go with that one.

heroprotagonist2744d ago

1.5% is hardly tearing like crazy. In fact, it is nearly imperceptible, except only rarely. When it gets up to around 20% or more, that's when it can be very problematic and annoying.

You guys are latching on to the one thing that is very slightly worse on the 360 (even though 1.5% is almost nothing) and trying to ignore the much bigger differences in other areas that make the 360 version the superior version to buy if you have the choice.

vulcanproject2744d ago (Edited 2744d ago )

Pc FTW as usual. The article mentioned how easily the game runs even on dated hardware. When a bunch of console owners are arguing over a couple percent screentear, or the difference between 26 and 30 frames a second, or the resolution of some textures that have to be magnified several times to even see the difference- Its time to break out the Pc version that will manage 60 frames a second with everything turned on, on a budget video card like a GT240 or 4670....

If you played the PS3 version, then turned on the 360 version on the same 1080 HDTV and asked a person to tell the difference between them 8 feet away and identify the correct version randomly from a few tests, they would be hard pressed. In fact i bet less than a quarter people here would even see anything when the game is in motion- Its much, MUCH harder to see. However unless you were stevie wonder, you would be able to pick out the PC version a mile away just because of the buttery framerate and resolution alone. Try and get some sort of relative comparison in your head!

In short why are console gamers even trying to wrangle some sort of silly 'victory' over a game so close on both platforms for crying out glaven..

commodore642744d ago (Edited 2744d ago )

Summary:

PS3 vs 360
"In terms of purchasing decisions for those who own both HD consoles, it's fairly self-evident that the Xbox 360 version of BioShock 2 is the one to have: graphics are undoubtedly superior with four times the resolution on transparencies, the frame-rate is undoubtedly smoother, there's no HDD-sapping mandatory installation and control varies from slightly crisper to considerably more responsive, depending on the status of the PS3's frame-rate at any given point."

360 vs PC:
"In terms of differences and improvements, there's not a huge amount to distinguish (PC) BioShock 2 from the Xbox 360 version. Running everything at maximum we see a game that has the occasional improvement in terms of texture quality, but on the whole the PC game is extremely similar. "

What else would you like to know?

StanLee2744d ago (Edited 2744d ago )

Digital Foundry has the most comprehensive and unbiased comparisons rather than comparing screens but fanboys will still take a piss out of them for no reason. Nice.

Cenobia2744d ago

These comparisons are retarded.

The game is available on the PC. If anyone actually cared about the graphics they wouldn't even be talking consoles. Most people just try to use these as a stupid way to somehow prove console superiority...

I wish I didn't have to see 10 of these articles for every slightly hyped multiplatform game.

Maximus Corruptor2744d ago

I agree, I would defintely deal with the ocassional drop in framrate instead of screen tear, but what does bother me though is the pale colors in the PS3 version from that video it's almost like having caterax when you look at the 360 to the ps3!

+ Show (8) more repliesLast reply 2744d ago
g-nome2744d ago

Thanks for the effort 2K , hope it sells well.

Perjoss2744d ago

so far I'm liking it, but not loving it like I did with the first Bioshock. Minor spoiler: the water sections are a nice change and much needed considering the setting. Always found it strange that the first game was based in an underwater city but it was so easy to forget where you actually were as there was minimal water interaction.

heroprotagonist2744d ago (Edited 2744d ago )

From the article:
"In terms of purchasing decisions for those who own both HD consoles, it's fairly self-evident that the Xbox 360 version of BioShock 2 is the one to have: graphics are undoubtedly superior with four times the resolution on transparencies, the frame-rate is undoubtedly smoother, there's no HDD-sapping mandatory installation and control varies from slightly crisper to considerably more responsive, depending on the status of the PS3's frame-rate at any given point."

I was getting the 360 version anyway.

Anton Chigurh2744d ago

I already knew that the 360 will win again.... nothing new in here

True_Religion2744d ago

Once again the 360 version wins.

Nothing new.

2744d ago
saint_john_paul_ii2744d ago

there is no excuse anymore for shoddy games on the PS3. you do a bad job on making a PS3 game, you will get the horns of many PS3 fans.

why do i say this? well, just watch the GOW3 trailer and see why.

why is it that 1st party PS3 exclusive destroy everything that is currently available in the market?

I want to see a 3rd party game on the PS3 overtake a 1st party game in terms of grpahics and performance, but whats the point if all the 3rd party developers are being lazy with the system?

heroprotagonist2744d ago

Have you guys seen the Alan Wake video? Well, it's extremely impressive and looks as good as any game on any console platform.

+ Show (2) more repliesLast reply 2744d ago
we won2744d ago (Edited 2744d ago )

I'm thinking about buying this. Next gen consoles will have the power of current top of the line PC's.

@BubblesandFacts all media have been sugar coating their findings lately, it's the only way they avoid smear campaigns from the Sony camp.

The 360 was designed for games.

baum2744d ago

lol I love reading your comments, they're great entertainment.