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Fable III's Three Big Innovations: Touch, Weapons And Kingly Responsibility

Three major shifts in gameplay mechanics will make Fable III the most innovative entry in the popular role-playing game franchise, developer Peter Molyneux told a gathering of journalists today at Microsoft's X10 event.

Fable III will present three key changes in play: In-game touching, highly-customized weapon morphing and the challenge of ruling a kingdom. Molyneux demonstrated the game for Kotaku and other reporters at Microsoft's big X10 showcase in San Francisco. The event highlighted the Xbox 360's biggest 2010 games.

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