Gamers don't want story. It's the mantra we've (gamers) gotten used to hearing recently. But the lovely LeighAlexander is inclined to think all this anti-story backlash is rooted in the total absence of realistic, believable player characters and companions in RPGs. True, gamers play for the action, for the events -- but if that were all they wanted, then gamers would just play an action game. The fact is, story becomes nothing but an inconvenience when its characters are meaningless to gamers-and perhaps we as gamers hate it all the more for the disappointment.