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Games On Net Hands On: Supreme Commander 2

Games On Net writes: "2007's Supreme Commander was an epic in the true sense of the word: potentially thousands of units could battle it out complete with lasers, nukes, and giant robots. While well received, the large scale of the game meant that many of the finer details were found lacking; the interface was clumsy, economy management was a headache and the tier system meant most of your units were useless twenty minutes into a game. Has Gas Powered Games used this feedback to turn Supreme Commander 2 into a worthy successor?"

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