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Kotaku: BioShock 2 PC Widescreen Pissing People Off Again

In August of 2007, BioShock caused an uproar among players for trimming the standard 4:3 aspect ratio instead of providing proper widescreen support. Now BioShock 2 PC does the same thing. Here we go again.

The exact same issue that had PC gamers fuming when the original BioShock was released has been confirmed to be an issue with BioShock 2 as well. Instead of giving players more screen real estate in 16:10 or 16:9 widescreen mode, as players expect, BioShock 2 takes the 4:3 aspect ratio and clips off the top and bottom, giving players with widescreen monitors less of a view of the action than those without. You can see the differences in the screens below, which were sent to us via ImageShack.

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Letros2745d ago (Edited 2745d ago )

Locate C:\users\name\appdata\roaming\ Bioshock2\user.ini

find the [Default] section

locate an empty key bind, add SetFOV ##

e.g. Tilde=SetFOV 90

Now when you press ~ in game, it changes your FoV, can even make it wider than consoles =).

low FoV makes me sick(cough KZ2 cough) =( Yes its BS they missed this again with BS2, fail devs are fail.