Xboxliveaddicts- Darwinia + Q&A

Mark Morris (Managing Director, Introversion Software) answers questions for Darwina+ in this interview.

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xboxliveaddicts.co.uk
50°

Independent game developer behind Darwinia, DEFCON: Now is the best time to be an indie

Mark Morris, a co-founder of Introversion Software on the indie games scene, the impact of Minecraft, and how before Notch "we all had a dream, now we know the dream is achievable", on distribution platforms - how Steam is a priority for developers - and on how the best route in to games development is trying indie, before aspiring to work as part of a team at the 'old guard' (a big name studio).

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postdesk.com
30°

Go Fanboy's Top 10 XBLA Games of 2010

AJ Lysiak: "2010 has been a phenomenal year for the Xbox Live Arcade. Disregarding the ridiculous price hike to $15.00 for the majority of games, I feel this is the best lineup we've ever seen. Microsoft's tendency to wait months to release games already complete puzzled me. Anyway, on to the list of what I feel are the 10 best games to release this year."

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gofanboy.com
vgn244863d ago

Darwinia + was a serious sleeper hit. Probably one of the more original games out there. Some big misses though.

8.8

Coplanet Review: Darwin+

Coplanet: Darwinia +, Introversion Software title for the Xbox 360, will be familiar to anyone: it is a collection of two computer games, and MultiWin Darwinia, released in 2005 and 2008 respectively, which were pumped for the occasion, revised and corrected .

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