IGN writes: "If you owned a TurboGrafx-16, then you already know Military Madness as the precursor to Nintendo's Advance Wars. This turn-based strategy game pits rival armies against each other for control of the moon. Tank, artillery guns, heavy troopers, and more clash in a grid of hexagons to determine dominance. Instead of actually controlling your forces, you rely on superior numbers -- literal numbers, mind you, decided by multiple factors like terrain and battle experience -- to carry the day. The goal is simple: crush your opponent to complete the map and move on to the next."