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Wired: BioShock 2 Review

Wired:

"But it's hard to escape the fact that the original BioShock pre-emptively put the lie to the theme of its own sequel. "Free will" in a videogame is ultimately a false choice, said Irrational Games; the game designer is the puppet master and in the end you will do whatever he says. BioShock 2 may be a clever spin on the are-you-good-or-evil convention, but it falls short of its predecessor by not breaking free of it."

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