VG247: R.U.S.E. senior producer Mathieu Girard has told VG247 that understanding RTS is "not about hardcore micro controls" is the key to cracking the genre on consoles.
Boring RTS key, "not about hardcore micro controls" That's what keeps me going in DoW2, its deep, fast paced, dynamic, and full of adrenaline(well, maybe not adrenaline, but you get what I mean). It's good that consoles are getting some RTS games though, they can get a taste of it and, if they like it, branch into something more complex if they choose.
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