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Edge: Memory Lane

"I'm a relative newcomer to videogames, having only dedicated myself seriously to the medium – both as a journalist and as a player – since 1999." When NGai Croal wrote those words in early 2008, he was only trying to make a point about how if developers would rethink their approaches to difficulty, progression and challenge in games, they might reach – and retain – larger audiences than they would otherwise.

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