In such a story-driven game, dialogue must be presented well for the player to become invested in the story. This is where Final Fantasy X falls flat on it's face, sometimes getting up, only to fall again. The English voice acting is hit and miss, and when it misses, it REALLY misses (specifically the laughing scene, yeah you all know what I'm talking about if you've played it). This, coupled with characters' talking animations synced to Japanese words, leads to a sometimes painful experience watching the characters interact. Also, it is obvious that the dialogue was not recorded all together, but instead in pieces, leading to some conversations sounding very awkward.