Gamer's Bill of Rights

The video game industry is growing fast. It is a multi-billion dollar a year industry that is quickly becoming as common and acceptable as any other hobby, activity, or obsession. Gone are the days of the stereotype gamer hidden away in his parents' basement shunning society and human contact. Video games today are social, thought-provoking, artistic, dramatic, creative, and educational (not to mention downright exciting). With the video game industry reaching its largest audience yet with this latest generation of consoles, it may be time to stand up and tell the leaders of this industry what we expect in a game as gamers.

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