VGC writes: "First, for those that don't know, Heavy Rain is an interactive drama. Almost every action has a consequence, be it small or large. The game, for the most part, forsakes "typical" gameplay in favour of a series of cutscenes which can be interacted with, using context sensitive button presses (sometimes, more than one is available, and you have a choice). However, contrary to widespread belief, this is not the entire game. A large portion is spent in free move mode, where you can interact with certain objects in the environment using, of course, context sensitive button presses. One might think this would ruin the immersion, but it serves to do exactly the opposite. None of the button presses are illogical, if that makes any sense. It makes you feel like you are the character, going through each of their actions."