What does it mean to be a Game Designer? I'm trying desperately not to be too philosophical or naval gazing, but what does it mean to a person – having to design a game professionally?
Well it's a mixture of things, and is so often misunderstood or miscommunicated – not only to the layperson but also among teams of developers.
Strangely enough, after wracking my brains on this for a good long while, the closest thing in 'real life' to being a Game Designer that I can think of is parenthood.
So how is being a Game Designer like raising a child, you ask? Let me elaborate.