A look at how closely Dante's Inferno, God of War and Darksiders actually stick to their source material.
Since it was first unveiled, Dante's Inferno – based loosely on the first chapter of the epic 14th century poem The Divine Comedy – has been roundly derided for being a hack job of a famous piece of literature. For over a year now, we've heard about how the game supposedly sh*ts on the original by turning a thoughtful epic poem into a paint-by-numbers clone of God of War.
That got GamesRadar thinking, though: Dante's Inferno actually has more in common with God of War than just its gameplay and focus on gruesome, rage-fueled violence. Both games are based on established mythologies, with clearly defined characters, settings and events, and both of them take outrageous liberties with their source material in the name of creating an extreme, ultraviolent experience. For that matter, so does Darksiders, another game frequently compared to God of War. With that in mind, let's take a look at all three and see just how unfaithful each one manages to be to its source material.