BM writes: "Only Nintendo could get away with releasing a 'non-game' title like Endless Ocean 2: Adventures of the Deep. Actually they have made a mountain of money with 'non'-games' on their DS and Wii platforms. Now don't get me wrong, 'non-games' have just as much, if not more, entertainment value as the latest and greatest shooter or RPG, to the right person. What is it that makes a 'non-game' you ask? Well think along the lines of edutainment or interactive environments, something where time and direction have no real affect on the outcome. There is also no negatives for any of your actions, no shark bites or bends to worry about. How's that for child friendly."