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Screenshots From a Full-Screen iPad Game

Just how good is the iPad's pixel upscaling, the trick that makes it possible to run iPhone apps full-screen on the new magical wonder-pad? Not very, it seems.

IPhone (and now iPad) developer Kevin Ng took his game, WordCrasher, and fired it up in the new iPad software development kit (SDK). Using the iPad simulator, he hit the 2x button (actually more like 4x, as the pixels are doubled in two directions) and, well, pixelarity ensued, with jaggies spoiling the clean lines of his pastel-colored letter-tiles (WordCrasher is a kind of stressful, Tetris-inspired Scrabble game).

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