Kotaku: KrissX Micro-Review

So a parent of someone 12 years or younger can buy KrissX with the confidence it will deliver a learning experience that doesn't baby the user or pander to his developing values or short attention span. Sounds like damnation by faint praise but this is edutainment, which walks the line of being either boring or an embarrassing with-it parent. While Kotaku wouldn't call KrissX an addictive puzzler or a sophisticated challenge for adults, it was fun to play and if, at 36, they can say that, maybe someone one-third as old can have an even better time.

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