Game Informer writes: "I just got off the phone with the best athlete of his – or, really, any – generation: Joe Mauer. As the cover athlete for MLB 10: The Show, he's got as much to say about video games as he ever did about the QuickSwing baseball trainer. Sorry ladies, no picture of Joe in the motion-capture suit, but we do have Joe on jealousy from teammates, his contract situation, and why catcher is the most important position in baseball."
ESPN: Hans Smith pitched his way through an up-and-down rookie year for the Cardinals last season. Don't recognize the name? That's because Smith is a virtual athlete who spent an entire season playing as himself in "MLB 10: The Show."
In a subgenre governed by eight-month development cycles and yearly releases, there isn’t a lot of changeover from year to year. Not 2010. With high-profile cancellations like NBA Elite, bold new challengers like Backbreaker, and the return of classic franchises like NBA Jam (awesome reboot) and Tecmo Bowl (less awesome), this year sports games almost generated as much news and controversy as the moribund 2010 Minnesota Vikings. While not every title rose to the occasion and many kept running in place, several titles elevated their game with long-requested new features, jaw-dropping graphics, and even web integration.
Ah the scent of fresh cut grass, the crack of the bat, and the roar of the fans. It must be baseball season! Or maybe it’s December… The truth is, if you’re playing MLB 10 the Show, you won’t even know the difference. The latest installment from SCE Studios in San Diego is truly that enthralling.
It seems we hear the same argument every year: the annual release of sports games is simply a way for those greedy developers to steal more money from diehard fans that simply want the new season’s rosters and are forced to pay full retail for it.