CN: "Hype is the double-edged sword that has propelled video games to success and damned them to failure. The proper marketing of a hyped game gets potential customers excited, mesmerizing them with flashy screen shots and strategically edited trailers. If the game is received positively by critics, gamers rejoice, sales inevitably surge and the game's developers. Publishers immediately begin planning a sequel.
If the reviews indicate that the hyped video game is anything short of the second coming of Christ, however, the system breaks down and all hell breaks loose.
Gamers begin to riot on message boards. Pre-orders are canceled. And, eventually, the game eventually becomes consigned to the bargain bin. It's one or the other, win or lose. There's no in between.
Which is why MAG, Sony's latest pet project, finds itself in a perilous predicament.
It's been touted for years as being the first-person shooter to revolutionize the genre. But, now that it's here, a sizable amount of the reviews claim that that isn't necessarily the case. MAG has allegedly failed to fully live up to the massive amounts of hype surrounding its release. IGN gave it a 7, Eurogamer also gave it a 7 and EDGE magazine gave it a 6.
Hardly the 9s and 10s most would expect from a hyped, potentially triple-A exclusive. In fact, as anyone familiar with the fundamentally flawed, numerical rating system that governs most video game reviews, prospective customers tend to see 7's and 6's not as average, but abysmally horrible.
But while MAG may not be the next evolution in video games, it's hardly the disappointment that the low scores seem to suggest. It may not be perfect, but its plethora of shining qualities are being buried beneath the shards of broken expectations. It's a victim of its own hype and being criminally underrated.
Here are five reasons why."