At this past E3, Square Enix said Final Fantasy XIV would launch on PlayStation 3 and PCs. Looks like an Xbox 360 version is in development too.
That was obvious. Square Enix wanted FFXIV on 360 but Xbox Live policy is so strict for MMO and user content that they had to talk a way out and missed simultaneous launch on all platforms. Seems they worked something out.
with Star Ocean 4 and FF XIII. "We do not comment on rumors." "We are currently developing this title for the PS3 (or 360) only." That, and they basically said that they were looking into the possibility of a 360 version when they announced the game at E3. I don't remember the exact quote, but it can be Googled. Unless it's a first party game, or has really been locked down by one of the three console manufacturers, exclusivity is a myth this gen. It's mostly just a question of "when" not "if".
Until MS announce it I wouldn't get your hopes up although E3 is not long away now so MS if they are gonna announce it will no doubt be waiting for E3 to announce it. I think this could be an error though.
Yeah everyone expected this, FF14 is not even exclusive from day one (360 version coming later I presume) because PC/PS3 is multiplat, and more people will get it on PC than on PS3/360 (well that's what I would expect anyway).
never think anything from 3rd party is truely exclusive....
then why the hell announce them as exclusives to one console. I know FF XIV was never exclusive to the PS3, but why announce it as "console exclusive" at E3. The same goes for Queantum Theory, Bioshock, Unreal Tournament, etc.. you get my point. Actually, I think that timed exclusivity is worst than full exclusivity, even more so with DLC. I mean, if a game was exclusive to ONE console ALWAYS, then it would allow people wo but the console for the game, but this gen, you don't even know if would be better to wait or buy it. This gen, MS has screwed up the gaming industry with their big a$$ checks they have being handing just to be "exclusive" for a while. And third party developers have been ruining the gaming industry with their lame DLC, greed and broken promises.
No, it is not MS as it is the industry as a whole. Nintendo almost never relied on third party exclusives and Sony with the PS1 was really the first. Sega have huge library of IPs. The only way you are getting exclusivity with third party is timed as it isn't practical otherwise. Basically you would end up funding the development of the game, so why not do it yourself? Maybe Sony has a timed exclusivity deal on this game since MS has in the past indicated that this game will be on the Xbox 360 during E3 09'. I think it went along the lines of we (MS) didn't know it was exclusive and that wasn't what we had discussed with SE....
@Vhero MS said last E3 that FFXIV wasn't exclusive to ps3..people started assuming that because of jack trenton misleading information saying exclusive on PS3 at LAUNCH. Meaning is likely releasing first on PS3 and PC because the 360 version agreement wasn't finalized yet. Square Enix later revealed that conversations with MS to release the game on 360 were happening but that the game might miss simultaneous release thanks to Xbox Live strict policy. You can infer that the game is already being made on the platform but the announcement had to be hold for policy agreements. http://www.1up.com/do/newsS...
@Idle: Seriously doubt it. The only thing that made it seem exclusive was Tretton's wording at the time of announcement. SE has repeatedly cleared that up and told press they wanted the game on 360 too and are still looking for ways to make it work.
Yeah pretty much even when Sony announced it for the ps3 only. Square enix said later that day that they were looking to the xbox 360. So it was obvious it was also coming to the xbox 360 as well.
Well, is SE, It was Pretty Much Obvious, the only games that still being "exclusives" are just cuz they sell [email protected]
More people for Dynamis :D More people to compete against King Behemoth/Nidhogg/Aspidechelon >:(
but I wonder how they got past that issue of 360s being on a 360 sever. That was the only deal breaker that we heard of so I wonder if M$ caved and we'll be seeing them online with us and the PC players or if SE caved and M$ gamers will have a sever all to themselves.
It would be interesting to find out what this 'strict Live policy' is that was preventing FFXIV going to Xbox 360 in the first place? It can't just be an MMO problem, because the 360 already has FFXI and PSU?
"'strict Live policy' " correct me if i'm wrong but i think they don't allow for online connectivity between other platforms?
Well, you must be wrong, because FFXI is on the 360, and players who play on that platform are also playing with PC and PS2 players
ffxi sees pc,ps2,ps3(bc models), and 360 gamers playing together.
Yeah cross platform play is allowed, as demonstrated by FFXI. So what else could it be? It could be something surrounding MS allowing people to play MMO without a Gold sub? Don't know what other issues there could be?
It was really really obvious when Jack Tretton announced it at e3 saying "And this one you wont find anywhere else"... ehem what?
Lolz they should have a server just stuffed full on PS3 and 360 gamers on opposing factions. They will finally have a place to settle there fanboy differences and beat the living crap out of each other without getting hurt.
...besides Jack said it's coming to PS3 console first back at E3 but said nothing of exclusivity. Again it's on PC =/= exclusive. FF11 was PC/PS2/360 folks on same server, this game should be no different.
Yeah I knew this was coming to the 360. That's why I never counted it when I listed ps3's line up of games. square enix is shifty like that.
Square wants the game on as many platforms as possible. Just like FFXI. They probably could not reach a agreement with MS when they first announced the game and hence the PS3 console exclusivity. The only thing I can think of is MS wants people to have a Gold Live account to play and SE doesn't want that or MS is too greedy and wants a massive cut from the monthly fees and SE isn't gonna give them what they want. MS said A LONG time ago that any MMO would not require a gold account so I think it's more along the lines of the 2nd problem then the gold account issue. There is also the question of content but FFXI was not a user content driven game(although there are plenty of user mods for it) so I see no reason for FFXIV to be so that sound not be where the issue lies
@1.7 - Nope, Jack SPECIFICALLY mentioned the word "console" when he announced that game. Don't believe me? Check the conference on Youtube or something, because I clearly heard that and knew it was coming to PC day and date.
Wasnt FF 11 on the original xobx as well? Im not suprised its going to the 360 at all. But given the demographic I wonder if many 360 owners will even care to try it. I guess exclusive really doesnt mean exclusive anymore. Thoughts?
yes, FFXI was ported to the 360 back in 2006.
i don't think it was on the orignal xbox, but it was on the PC, PS2 and then ported to Xbox360 later on.
today we are in a generation that exclusive is out the window with third party games.
mgs4 did miraculously.
lol, what's wrong with having multiplatform games. That means everyone can play it.
I see it wrong in the way that they do not take advantage of ANY hardware. It is great to have multi platform games, but I think that it is also healthy to have third party exclusives. The problem comes when the tactics to get them exclusive are twisted. This gen MS has been playing dirty business (they have the right to do so, but it does not make it right) and third party developers are either too greedy (receiving money to make games multiplatform) or too lazy (to take advantages of the hardware). I know development has become very expensive this gen, and therefore third party devs want as much revenue as they can get, the problem is that now every developer wants to sell 4 million in day one.
yes but thats what 1st party games are for =) + MGS4 did use PS3's hardware well considering it filled a lot of the blu-ray disk still i partially agree - multi-plats will always be limited by the weaker link now many will get mad and say "grrrr fanboy!" but think about it: why, then, has there not be 1 multi-plat or even 360 exclusive half as technically impressive as Uncharted 2, Killzone 2 or even Heavy Rain? I'm asking honestly - someone please answer me, because otherwise, its just assuming i'm trolling, and i'm not. My point is: multi-plays are always limited by dvd9 as well as porting to ps3 (which does NOT work well sometimes) I think the best deal this gen is to let multi-plats work with what there is to work with meanwhile exclusives can keep pushing the technical boundaries =) + i agree with eamon, multiplats : more people get to play, and to me thats just as important as advancing technologically
You also get cases like Borderlands having to accommodate the 360 at the expense of the PC and PS3. Forget that MS doesn't even try to make a game that maximizes what the 360 can do. That's if it hasn't reached its limit already.
Bjornbear, I understand that making games exclusive would allow hardware to be fully utilised. I agree with you to a point, because in the end, if the game is fun and enjoyable with decent graphics, then what's there to be sad about? Bioshock 2 is a good example. To me, even if the lighting is not as amazing as Uncharted 2, or the models don't have as many polygons as Heavy Rain, or if the engine isn't as advanced as MGS4, I will still enjoy it because the the environment is very detailed and it becomes a character itself. Same for gameplay and story. They will be top notch. Well, all this considering that Bioshock 2 is as amazing as the first. Only 1 week left. Can't wait. As for Final Fantasy XIV, I was never interested in it regardless of platform because I don't want to pay for an online MMO. Edit: Both going exclusive or going multiplatform are double-edged swords in their own ways. Exclusive: + Being able to make the most out of one hardware + More developer time since none is speant on porting or working on 2 platforms simultaneously. - Risk of not gaining enough sales - Therefore sales will may not be enough to cover high development costs. Multiplatform: + Everyone gets to play the game + Therefore increased number of sales - Not being able to make the most out of hardware - Thus alienating a portion of consumers who only spend money on exclusives.