Split/Second's developers have pitched their new racing IP as the kind of video game that Jerry Bruckheimer might design. After just under an hour at its controls you can see why. Black Rock Studio's new racer boasts some of the most visceral action we've ever seen in a game of its type. In its all-to-brief hands-on demo, Split/Second launches an all-out assault on our audio and visual senses. Cars hurtle over jumps, drift around corners, bash into barriers and go flying through the air, scattering bits of themselves all over the tracks. The soundtrack is a mix of squealing tyres, screaming engines (apparently augmented by actual lion roars) and pounding drum and bass.