GR writes: "I'm walking around in the radioactive zone of alienation that surrounds the Chernobyl nuclear plant that S.T.A.L.K.E.R.: Call of Pripyat is set in. This morning I don't really have a particular reason for playing, the game is big enough and invites you to explore on your own, so my plan is just to run around and capture some nice screenshots for this review. On top of a hill I pass a couple of burned out buildings, which feels perfect for some moody pictures, and I catch sight of a detail through a window. Two red buttons are glowing inside the building, so I decide to check it out."