Gamesweasel: Dark Void Review

When not flying around in your jet-pack the game's a pretty standard shooter. You stop and pop your shots from cover, lob grenades at your enemies and move forward until you get to the next bit of story. The game does try to be different, however, with a vertical cover system. You can jump down ledges and hang off them and shoot the robotic Watchers from above or below. What's weird is that the whole perspective of the game changes and you feel very disorientated and even a bit motion-sick at first. The whole movement of Will in these sections also feels more ridged than it does when he's standing normally – even running about and jumping on foot doesn't feel quite right.

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