Mafia II's Combat Inspired By Gears of War/Uncharted

2K's Denby Grace has told IncGamers that the development team looked to third person shooters like Gears of War and Uncharted 2 when designing the combat in Mafia II.

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thetamer3030d ago

It's good to knw that other games are considered when making a rivaling title. Learn from the best!

Redrudy3030d ago

Was GoW the best to base on however?

Fanb0y3030d ago

Well, if you think about it... there's not a whole lot of different ways you can make a third person shooter.

BeaArthur3030d ago

Redrudy...they probably mean from the standpoint of a cover system. Gears of War wouldn't be a bad base as long as you are not using the multiplayer as a base.

duplissi3030d ago

come on people, GOW = God of War, whereas GeOW = Gears of War. kratos came first...

WildArmed3030d ago (Edited 3030d ago )

I dont think it matters if GoW came first or not..
it'd end up like this anyways.

On topic:
Thats great.
Gears and Uncharted are my two most enjoyed TPS gunshooters games this gen..

FamilyGuy3030d ago

Should make the game worth a look almost instantly. I don't promote copying but letting good games influence you isn't a problem to me.

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Leord3030d ago

It's nice to see developers taking inspiration from around the place, like Blizzard and taking inspiration from Zelda in Diablo 3. Really cool.

AntoineDcoolette3030d ago

I read in an interview that God of War inspired enormous bosses and the Barbarian's visceral style of slaughtering enemies in D3. Sitg Amussen from GoW3 team said something about being slightly influenced by set pieces from Gears of War 2 and stuff from Shadow of the Colossus. Its nice to see great developers be inspired by other great developers

Leord3030d ago

Indeed. It's cool. I forgot to mention God of War.

Fyzzu3030d ago

Heh. Honing your gunplay against Uncharted and Gears of War is a good idea. Compare it to the best, and so on.

AndyA3030d ago

Interesting comment about open world games being the "jack of all trades, master of none."

Maticus3030d ago

Hope it's better than the combat in GTA4, the cover system was rubbish...

Fyzzu3030d ago

It wasn't *that* bad. Needs improvement, certainly, but it could've been a hell of a lot worse.

Still, cover shooters are kinda taking over, and it's very easy to get it wrong. I'm glad they're looking at Gears and Uncharted - two games that got it spot on.

AndyA3030d ago

The combat in GTA has always been ropey, though. It was better in GTA IV, sure, but that was largely down to the physics. The weapons themselves didn't feel particularly good and the cover system was bobbins.

Fyzzu3030d ago

I guess. Ballad of Gay Tony did a lot to improve that, though. Not so much in terms of the cover systems, but the explosive shotgun had a great "feeling."

And GTA4's combat was far, far better than the combat in the GTA3 series. Those games had no cover system and Godawful auto-aim. Seriously, they were atrocious; GTA4 is leaps and bounds ahead of them, even if it has failings of its own.

AndyA3030d ago

I'm yet to play Gay Tony - it does seem like more of a return to the OTT gameplay of old GTA, which I like. You're right about GTA combat being traditionally terrible, though.

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