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GRAW 2 dev diary: A Tactically Tailored Shooter

Lucky ghost-wannabes who got a taste of Tom Clancy's Ghost Recon: Advanced Warfighter 2 know that the game is beyond just the pretty physics or nostalgia factor. For the doubtful, a couple of guys, Grin CEO Bo Andersson and Lead Mission Designer/Lead Artist Rickard Johansson, from GRAW 2's dev team sat down to answer a few questions from the fans.

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