Wired: Lego Harry Potter Impressions

Kids' games don't need to suck. There's always seemed to be an unfortunate mentality on the part of the creators of games for younger children that the game doesn't need to be especially good, because parents are just looking for the license on the box and kids will play anything. The really unfortunate part about this is that they're right, so what's the motivation to do any better when there's no need to?

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