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Allegedly Speaking: Borderland's Content Creation System

Dustan Knerr writes...

"One of the biggest games of 2009 and, in this writer's opinion, the best game of 2009, was Borderlands. This game had some of the key elements any "original" game in today's industry needs, and it did all that was necessary to keep people playing it. But one of Borderlands's most beneficial features was one it shared with games like Diablo and World of Warcraft-item collecting."

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