Konami took several risks with Silent Hill: Shattered Memories. They revisited hallowed ground and reimagined the original Silent Hill. It was built from the ground up for Wii. The twisted, Hell-like version of the town was covered in ice. It removed combat entirely. The game was watching every movement you made and changed the setting, characters and events accordingly. It wasn't successful at everything, but Shattered Memories left enough of an impact -- especially the Shyamalan-like ending -- that we had to talk to Konami about the game's development. Konami producer Tomm Hulett spent some time with me on the phone to explain how Shattered Memories came to be -- and what's next for Silent Hill."