CVG: Sony's MAG is one of the most anticipated shooters of the year - not least for its promise to house 256 players online in a single map.
We caught up with Nate Klee, lead programmer from developer Zipper, to find out just how bulletproof that concept is...
CVG: Do you think MAG or a game like it could be done on another console?
NK: The SPUs on the PS3 allow us to animate and render and do the ray casts and physics processing and all the things that have to happen for all these different players so we definitely couldn't have done it without that. It was a big help.
CVG: So would it be possible on 360?
NK: We couldn't take our code base and make it run on 360. There's no way that would work.