Critical Gamer writes: What would you get if you mixed the basics of any war based RTS game with Risk and then set it during the 1940s and threw in some espionage? You'd probably get R.U.S.E. We sneaked our way into the beta to see just what it's all about.
Developed by Eugen Systems, R.U.S.E hopes to redefine a well trodden genre of game by making espionage as important a function as resource gathering or unit building. Not only that, but it presents war on a surprisingly large scale and the first thing that struck us was just how big the battlefields were.
While there will be more modes in retail release, the beta offered the chance to play ranked or hosted 1-on-1/2-on-2 matches on medium and large maps. After watching a six minute tutorial video we dived into our first match.