Ve3tro writes: "If you've been patiently waiting for the media embargo to break so you can get eyes on the latest Halo: Reach assets in high resolution. "
This game keeps getting better and better! GOTY confirmed
Well, I won't go as far as to say that, but I will say the Halo REACH is looking better by the day, and these are Pre-Alpha shots from a stable build from Thanksgiving. Bungie'll impress us yet!
GOTY confirmed? Kratos says hi
Hm... A little too early for that don't you think? A strong GOTY contender nonetheless.
There's way too many GOTY contenders this year. Personally, I think it'll probably go to GOWIII or maybe TLG if it releases.
I love all things Halo, and these screens are just heightening my anticipation. The one thing that did confuse me was, which are which? The article mentions these are "in engine screenshots along with some evocative pieces of concept art" but they all look like they're 3D rendered images. Anybody know the difference here? Edit: I figured it out. One of the links has the concept art, this main one seems to be all in-engine shots.
Their were two posts for this exact same thing two hours prior. Just wondering...
Halo never wins GOTY
most likely just upscaled, and the probability of Halo Reach being 1080p is pretty slim, disagree with me if you want Halo Reach will probably be 720p
b b bu its only slightly better looking than halo 3, mag is much better.... :'(
[email protected] Marius Elijah "Halo never wins GOTY" False. Both Halo Combat Evolved and Halo 2 won game of the year awards. If Halo Reach turns out to be as good as it is looking to be it has a shot at winning GOTY awards as well. @ execution17 Of course it will not be 1080p. It will be 720p like the majority of games this generation. Almost all of the graphically advanced games this generation have been 720p, such as Gears of War 1 & 2, Killzone 2, etc.-
For some reason i cant view the screenshots! Takes me to another window where i cant view them Is anyone else experiencing this prb or am i the only one? My internet connecion is good.
not everyone does though, how many times have you seen people claiming a game is in 1080p when they try to start a flame war of some sort
Halo 1 - Halo was critically acclaimed and received an overall score of 97% on Metacritic. Electronic Gaming Monthly observed, "This game has me totally mesmerized ... [It] engages your intellect on a whole different level", and of its multiplayer, "GoldenEye was the multiplayer standard for console first-person shooters... It has been surpassed," awarding the game a perfect score. GameSpot claimed that "Halo's single-player game is worth picking up an Xbox for alone", commenting, "Not only is this easily the best of the Xbox launch games, but it's easily one of the best shooters ever, on any platform." IGN remarked similarly, calling Halo a "can't miss, no-brainer, sure thing, five star, triple A game." Edge called it "the most important launch game for any console, ever", and awarded it a 10 out of 10 score, only the fourth such rating in the magazine's first eight years of publishing. The game received numerous Game of the Year awards, including those of the Academy of Interactive Arts & Sciences, Electronic Gaming Monthly, Edge, and IGN. The British Academy of Film and Television Arts awarded Halo "Best Console Game", and Rolling Stone presented it with their "Best Original Soundtrack" award. According to Xbox.com, the game received a total of 48 awards. Among the specific aspects that reviewers praised were the balance of weapons, the role of drivable vehicles, and the artificial intelligence of enemies. http://en.wikipedia.org/wik... Halo 2 - Many reviewers praised the audio for being especially vivid. Multiplayer especially was noted in being the best on Xbox Live at the time. Game Informer, along with numerous other publications, rated it higher than Halo: Combat Evolved, citing enhanced multiplayer and less repetitive gameplay, however on one occasion Halo 2 was beaten by its predecessor in IGN's Top 25 Xbox Games of All Time where Halo: Combat Evolved secured #1 with Halo 2 following in #2. Halo 2 received multiple awards, including Best Console game and Best Sound Design from the Interactive Achievement Awards. Most critics noted that Halo 2 stuck with the formula that made its predecessor successful, and was alternatively praised and faulted for this decision. Edge noted in its review, “It's fitting that we're able to steal a line from the script to sum everything up. No spoilers here, just an epitaph, from the moment Cortana turns to Master Chief and says this: 'It's not a new plan. But we know it'll work.'" According to Xbox.com, the game has received more than 38 individual awards. The game's campaign mode has received some criticism for being too short, in addition to some dissatisfaction with the abrupt, cliffhanger ending that sets up the sequel, Halo 3. GameSpot noted that the story switching between the Covenant and Human factions made the plot more intricate, but distracted the player from Earth's survival and the main point of the game. There is also some criticism of the game's on-the-fly streaming and level of detail adjustment, which can sometimes result in textures loading erroneously and "popping in" when the camera changes in cutscenes. Bungie has stated that this issue has been fixed for Halo 3 and the Windows Vista port. http://en.wikipedia.org/wik... Halo 3 - Halo 3 was nominated for seven awards from the Spike TV Awards, of which it won "Best Multiplayer Game" and "Most Addictive Video Game Fueled by Dew". It won TIME magazine's "Game of the Year" and IGN chose it as the Best Xbox 360 Online Multiplayer Game and Innovative Design of 2007. Halo 3 won "Multiplayer Game of the Year" and "Geezer Game of the Year" as awarded by Geezer Gamers as well as runner-up for "Best Shooter". The Visual Effects Society awarded Bungie the "Best Real Time Visuals in a Video Game" for Halo 3. Halo 3 took the Calvin Award for "Best Videogame" as selected by Box Office Prophets. Halo 3 also took the award for Xbox 360 Game of the Year 2007 from Gametrailers.com, and was voted by fans as Game of the Year on G-Phoria. Halo 3 won the Edge Award For Interactive Innovation in August 2008.[121 http://en.wikipedia.org/wik...
Wow the Halo games have won a ton of awards. I doubt Halo Reach will be any different. The graphics are looking outstanding and I know that Bungie will pull through on the gameplay. The music is sure to be amazing as well. Halo is such a standout franchise for me.
I'll never understand how it's 1080p when it's natively 720p. Anyway, I hope they add in more cover foliage/terrain/buildings. A lot of those make it look like you just run out in the open and shoot the enemies that are also out in the open. And, I sure as heck better be able to set those bales of hay on fire... because I'm a pyro and it's fun.
he is being sarcastic
How can you have 1080p screens on a 620p game?
Stop overhyping GOW3 like it's going to be a godly game (pun intended). It's not a game that caters to everyone.
crapped in a box and called it ultimate halo it would be on the game of the year list. Even if the game turns out to be disappointing it will ride on its name alone. So many pathetic sheep. MW2 is the same way. Its sad how new and innovative gets buried by rehashed and generic. I think its still going to be guys in motocross helmets and pretty new armor shooting aliens that still act like characters from a pixar movie. In other words for kids and adults who have the mindset of a kid.
But i'll admit i've been surprised before, like when UC2 won over MW2. Popular isnt everything but its hard to beat Halo, and you can be damn sure, there isnt a Dev out there who doesnt fear/respect Bungie.
More exited over metroid other m to be honest. :\
lol no halo game is GOTY material. here are what I think are GOTY nominees for 2010... God of war 3 heavy rain Mass effect 2 FF 13 all halo games are over rated trash.
ROLF, now the xbox guys (not understanding the concept of native resolution) are going to claim that "Reach plays in 1080p and GOW3 'only' plays in 720p"
They're ''In-engine'', meaning 99.99% chance suggests they're running it on computers.
Yup, they are certainly in-engine, but the game will not look like this when playing. The shots are native 1080p with insane AA, which just isn't gonna happen on the 360 unfortunately.
really like the night levels, and the lighting is impressive but there seems to be a lot of bloom in some of the pictures.
Haven't you realised that that is what console games do to enhance graphics?
And then there's HDR corona effects, which look a lot better but tax the hardware significantly. It's a lot more subtle than bloom though, which is why some developers (like Polyphony Digital) still go with it.
How come, in those shots there's only at most about 4 characters on display? And several of them are showing the main characters from an outside view so I guess those are cutscenes - in fact a minority seem to be from FPS perspective.... Finally, I see the irony of Naughty Dog's Next Gen filter from UC2 has been lost on Bungie ;) Anymore bloom and I'd put it in a flower show lol. r.
Full screen full bloom is getting old(like 3years ago) and annoying imo...
well if your not impressed they might as well cancel the project because millions of people just won't buy it if your not impressed
hey deadman did he say all that, way to put your words in someone elses mouth, and by the way im not impressed either, i thought this game was going to look really good, but it doesnt, it just looks alright. luckily though it doesnt come out for another 7 to 8 months, so alot can change but i dont think it will.
hey buddy, actually I did not put words in his mouth. I was simply mocking the fact that he deemed it so necessary to state that he was "not impressed". I was simply building upon what he stated, giving an action to his statement. thanks
Very impressive, looking forward to seeing the final build.
Lets go power rangers!!!
This time Bungie is going for a more Darker look. Go back to MAG where 250 players don't talk.
YES!! edit: how can you guys disagree? it's a classic!!!
-You guys are lame. I don't see the similarity, aside from the fact the Halo games have a little more color than the typical brown and gray shooters that are out there. In my opinion that is a good thing.-
i like how its ok for halo to have a darker tone, but killzone did and every xbot in here was like greyzone 2 dog and some crap like that, well this is Greylo.
How can anyone say GOTY for games not even out? LOL This applies to Halo Reach AND God3.
(IT wont be native 1080...only upscaled.....because dvd can't hold 1080 native HD games.......)Who cares.....Im buying this the MIDNIGHT LAUNCH...Twice if i can there are not native 1080 360 games... That I KNOW.. U know the bigger issue...I have is since this whole HD era...the length of games has gotten shorter Also I saw where u got your little list...and I need better then that..and a xbla..game plz... Besides 720 is jsut fine DAMN...IF I KNEW U GUYS WOULD GET THIS MAD...Reach is a game I look forward two for the later part of the year...mater of fact as of right now the only...this is not a disc towards HALO even though I stand bye ODST being DLC marked full price
Guess what? Name one PS3 or Xbox360 game that is native 1080p that has graphics like this or like Uncharted 2 or Killzone 2 or Gears 2 or MGS4 or any other game this generation on consoles that have interaction and not static backgrounds? There is none. These consoles can't handle it. Edit: Lair was the perfect example of WHY consoles this generation should not do 1080p native. That game had frame rates dipping in the single digits. It had no use of AA at all. It had some fantastic scenes and then some HORRIBLE looking textures when you were flying. Lair is the poster child for why native 1080p on consoles fail when it has lots of things going on
Gran Turismo 5. believe it or not, LAIR was a 1080p game as well, and had an incredible amount of detail. too bad it wasn't a good game. At the End of the day both consoles can do 1080p native. the thing is, you have to make a game that can support that resolution. its really hard to pull 1080p native with the graphics of KZ2 or Uncharted, unless you found dark energy hidden on the PS3.
Where on earth did you get that idea PlayStationGeneration? The following Xbox 360 games are 1080p native, FIFA Street 3 NBA Street Home court Sacred 2: Fallen Angel Virtua Tennis 3 (The first 360/PS3 1080p native game) They are all retail disc based games btw, Boogie Bunnies on the XBLA is also 1080p native.
The resolution that a game runs at has nothing to do with disc space. I remember running Max Payne at 1600x1200 way back in 2000 and it was on CD. And just because most of the games this gen on BOTH consoles haven't been 1080p doesn't mean it's not possible. Most developers just don't get the performance they need at that resolution because of how tight memory resources are on both consoles. Also they can easily drop the resolution to solve those issues and make a better game. Bluray has done nothing to solve that issue, otherwise PS3 games would all be 1080p. (increase disc space) =/= (increase game resolution)
It's hilarious how many people don't understand that disc space has nothing to do with rendering resolution. The 360 is unable to handle 1080p due to the size of the dedicated 10MB eDRAM frame buffer, so memory tiling has to be used to achieve a higher rendering resolution, which hurts performance considerably. On the PS3 the fill rate of the 8 ROPs simply isn't high enough to handle 1080p with anti-aliasing. 720p is pretty much the best both consoles are capable of under most circumstances.
-Lair was not 1080p, it was 800x1080. Same thing is true of Gran Turismo Prologue, it is 1280x1080. Let's remember that 1080p is 1920x1080. http://forum.beyond3d.com/s... Would anybody call a game 720p if it was 400x720? NO! 720p is 1280x720. The resolution tells us how many individual pixels make up the image and clearly 800x1080 has way fewer pixels than true 1080p.-
If they manage to do a game on either console at 1080p it will either have some significant gameplay trade offs, or won't be the type of game that pushes the hardware anyway, or worst it will perform like Lair. Good stuff, those Reach pic's look pretty damm good. JOY
You're just wrong. Disk storage has nothing to do with video game resolutions. Only how much it can store. You're mixing video up with 3d graphics. Higher resolution VIDEO takes up more space, simply because video is comprised of high resolution images, that play in rapid succession. However graphics are rendered on the fly. The only determining factor of resolution in gaming is how fast the video card / cpu and fill the screen. The faster the card, the more pixels per second it can generate. Just to prove, my pc with good ol dvd can run games at resolutions far higher than 1080p. Please educate yourself.
buying two copies? can I have one? some of these screens are impressive while others fall really flat, its a mixed bag. screens never do a game justice though.
@playtiongeneration what made you think disk space has anything to do with 1080p? pc gamers have been playing games beyond 1080p since 1998, and guess what we only had cds back then. fanboisim aside fact is both the consoles cant do 1080p they are just too out of date.. the only machine currently capable of doing true 1080p is the pc even with 3yr old hardware, which shows us how dated the consoles really are.
HAHAHAHAHA, wow, sounds like you might be a little confused. reminded me of this vid. "this commenter needs to educated....sexually. show him some real nudity, so he know what it is." LMAO
Site doesn't seem to work for me Anyone else have same problem?
Too many people on the server. try later
Site doesn't work.
Try one of the alternate links below.
It's lookin' pretty so far.
Notice i said: No static backgrounds. Racing games are the easiest to do at higher resolutions because there is no interaction with enviroments whatsoever. Try again. Take a look at all the games native 1080p on the Xbox360 and PS3. None use AA. Low levels of HDR. Backgrounds are mostly static.
i guess GT5's HDR/AA is pretty bad, right?
gt5 is not 1920 *1080p its something like 1280*1080p (cant exactly remember) so its not full hd.
How can they be 1080p if this runs sub-hd looks like poo Edit: @ disagrees, you are right saying that is an insult to poo
your a dumbass, seriously what a sad pathetic little fanboy
I disagree, I am droid btw got it bot
sorry to inform you but your 360 cant run full 1080p.Its a gimmick patch that MS created to fool all of there loyal fanbase when the PS3 released with true full 1080p HD support.I know it stings but do some research buddy. I know I come off sounding like a fanboy but thats because I prefer superior technology and innovation. Just look at the comparison video at this link http://www.youtube.com/watc... I also downloaded both images on both my ps3 and xbox360 from the link and I got the same results.
lol i agree 360 doesnt do 1080p. but pls lets not talk as if the ps3 can. less then 10% of the ps3's titles are 1080p and most of those titles arent even worth talking about essentially even the ps3 cant handle true 1080p on most games. the only machine that really does 1080p(and beyond) is the PC.
You seriously actually think the ps3 cant process true 1080p or any type of HD?.Do even own a PS3 or played on one? Last I checked the PS3 runs a beautiful full 1080p on HDMI 1.3 that can also run uncompressed PCM 5.1/7.1, Dolby TruHD, and DTS-HD master.I can agree with you that not all ps3 games are 1080p but its definitely can.Its just up to the developers to have enough time(in which they don't always have) to create a game that runs full 1080p natively. Oh yeah and thanks for the disagrees on my other post.That just proves even more how some people don't like the truth.
why dont you try reseach the truth before you let your fanboisn take over. read y post again i did mention, ps3 has about less then 10% of its games which are in 1080p but those games are not demanding at all, any demanding game is not possible to run at 1080p. i know its hard to accept, but the truth isnt too far. All the ps3 AAA titles do not run at 1080p, if the ps3 was so capable there wouldnt be any reason for them to not do 1080p with 60fps 4xaa. uncharted 1&2 - 720p kz2 - 720p gow3 - 720p the list goes on most games are even sub hd meaning below 720p (MW2, GTA4), disagree with me all you like fact is fact. same holds true for the xbox 360. the gpus within these consoles and the memory within them just cant handle 1080p, there are limitations to the hardware. consoles will do 1080p on all games next gen, this gen its not happening.