EA DICE producer Gordon Van Dyke is talking about first-person shooters. "Nobody wants to be Charlie Brown," he says. "Everybody wants to be Snoopy."
Thankfully, he's not revealing the fruits of any alarming spitballing sessions by the backroom boys at DICE (Peanuts is clearly a BioWare MMO with a particularly over-developed morality system rather than a blaster anyway). Rather, he's explaining some of the problems players had with the original Bad Company's solo campaign.