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Gameplanet: Lessons from Tony Hawk: Ride

Gameplanet writes: "The new era of motion controlled gaming ushers in a new set of possibilities for gaming, and a new set of challenges for developers. The arrival of Tony Hawk: Ride, and its subsequent panning by the press (except the first couple of reviews, but that's a rant for another day), tell us a lot about the problems that it can bring. I should preface this by saying that it's not my intention to criticise the developers of Tony Hawk: Ride. In fact, I have a lot of sympathy for them, given the nature of the challenge they were up against.

From an end-user perspective, the main challenge is that skateboarding is hard."

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